Hey!
Marcos here, bringing you another Rift Racoon update!
It was a simple one this time. First, a few bugs were fixed on the coyote time and jump anticipation systems, explained in the previous update. They were working, but not at all times.
Second, a little change was made on level 3-14. There was a bit in the middle that was waay too frustrating. There were two spikes set on a running machine. It was way too tricky. I moved the first spike closer to the other, so you'll have more breathing room.
Thanks for playing Rift Racoon! Hope you're having fun!