·Developer post·Original post (opens in a new tab)
Patch Notes
- added additional language support
- refactored logic to prevent a host of bugs and issues
- fixed several bugs causing VO to be interrupted, not play properly, or play multiple times
- added several dozen missing VO lines to provide additional context and feedback
- added a few missing subtitles
- added screen on launch to communicate that players will need space around their play area to reach some objects
- updated hitbox of the chest to make it easier to grab
- added darkness effect to necromancer's shadow appearing and disappearing
- updated Detect Magic to differentiate some types of objects
- moved Shadowrealm runestone to be easier to spot
- fixed logic in the Skybridge to maintain island positions
- made it easier to understand how to construct the Skybridge laser device
- updated some skyboxes, faeries, and other minor art tweaks
- fixed bug preventing rain from appearing in the Material World
- fixed some timing on events and VO in the Skybridge
- updated the Planar Compass sequence near the end of the game to better reflect the setting and match up with VO