It's been a week since we launched V1.0 and we are amazed by the response so far! We've received such great feedback from you, and we've worked hard to implement your suggestions. Here's what's changed since V1.0:
Added more variety between characters, new starting items and abilities!
New camera settings and defaults
New enemy counter for incoming defense waves
New revive teammate indicator
New low performance mode for older computers
New physics so that player doesn’t caught on edges as much
New variant colors for players in multiplayer using the same characters
Companions no longer trigger enemy fragmentation bullets
Optimized room layouts
New dialog tips (Save your traps!)
Selling prices now visible in main ship when dropping
Navigator item now shows secrets
New Run timer in map menu
Improved saving/loading feature
Improved environment enhancements
Many more tweaks and adjustments
We've also got a bunch of fun features in the works for V1.2, including new Trap Perks, as well as new enemy capabilities and synergies. If you want to join the discussion, leave us a post in the community hub or via discord.
Additionally, if you'd like to help the RSR cause please leave us a short Steam Review, they are extremely useful in these early days. Thanks again for your continued support! We are looking forward to hearing from you :)
-RSR Team