A minor update, but a pretty significant quality of life change!

- Inventory now separates into categories.
- Last selection in any inventory category will now always be remembered, allowing a true "quick access" of sorts for each type of item.
- Tutorial - new information about finishing enemies has been placed. In order to keep an enemy dead for good (mostly), it needs to be continually hit until it actually dies. It'll make a death moan and blood will pool around it.
- Fixed frag grenades improperly applying splash damage under certain circumstances.
Thanks for the support and suggestions, everyone. :)
New content continues to be worked on!
If you want to discuss Dement, ask the devs questions, or just hang out, please feel encouraged to join our Discord server!
https://discord.gg/cCuTevA
