Hello! Resumed work on the creation of the landscape and relief. For some time now, Unity can have an almost unlimited size of the game world (of course, not in the literal sense), so I continue to work on creating a location outside the city. At the moment, the size limits are determined by the amount of memory on the hard disk and, in theory, can cover an area larger than our planet. It can be either a procedurally generated map, or based on satellite geodata. I do not think that someone will be ready to spend several years sitting at a computer to travel several hundred kilometers, but the potential for other types of transport is being created.








