In this update, a test construction system, inventory system, and health system were introduced. The construction system is the last major system that completes the implementation of the main systems in the game and if there aren’t any new offers, then this is how the game will look in the future. So, we have the following large systems, the implementation of which affects the basic structure of the game:
1) Repair system
2) Cargo system
3) Economic system
4) Construction system
5) Social system
Around these systems, new, secondary systems will be built. Also, there will be a deepening of existing systems. For example, the cargo system will soon be updated to the third version, it will work more closely with other systems and will make it possible to interact with goods at a higher level.
The construction system now looks as follows.
In order to build, it is necessary to purchase cement and sand at the factories. Water is used in the refrigerator. Next, you must enable the construction mode by pressing the P key. Next, pressing the right mouse button will bring up the construction menu.
At this stage, the constructed buildings are not saved.

Also, the character now experiences thirst, hunger and fatigue. Water, raw food and fuel are in the refrigerator. Water is ready for use, food needs to be cooked on the stove, fatigue is consumed constantly and you need to sleep to make up.
