
The trees have begun to grow angry at the magical disturbance in the north. While they do mean to protect their wooded realm, they do not discriminate as to which humans they will smash with a hefty foot of roots. Be wary of their ability to hide themselves by standing perfect still, for when angered, they become quite fast and agile, for being a giant walking plant that is.. Also, the simple bow and arrow will have no effect on these giants, fire and blade is what they fear.
Occasionally one might find a piece or two of the magical yew wood used for creating wands and staffs with special arcane abilities. Good hunting friends!
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Fixed bow not doing dmg after optimizing AI creatures.
Crab, frog, chicken no longer drop hide.
Hide drops increased for bear, deer, wolf,
Item added "Flax Twine" Crafted with flax and animal fat.
Simple bow now crafted with flax twine and 3 sticks.
New loot drop models with effects.
Gore added to certain weapon strikes and kills.
Loot drops fixed for all creatures.
flax and lavender now hold 1 resource each.
AI optimized and added further customization options for the future.
As always, thanks for your patience while I fix bugs and add more content.
New map expansion coming next week! More creatures, more items, more loot, and rare world drop will begin dropping once the map is expanded.
Stay tuned on discord for all the latest info!
:cozybethesda:
