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Patch update #28: Weather effects

Graphics

  • Added day-night cycle and weather effects
  • Added volumetric clouds and fog
  • Added windshield raindrops
  • Optimised camera rendering
  • Added experimental support for DirectX 12 and Vulkan

Vehicle models

  • Added new vintage cars (inspired by Mercedes W123, BMW E32, Lada Granta, Vaz Okta, ZAZ 965)
  • Added car paint variants
  • Added windshield wiper animation
  • Added head lamp emission
  • Optimised vehicle models

Vehicle physics

  • Adjusted drivetrain and wheel inertia
  • Improve truck tyre friction curves

Maps

  • Enlarged roundabouts and improved roads on the Windridge City map
  • Optimised building models (Windridge City, Urban City, Earthworks Site)
  • Optimised trees and grass
  • Improved scene object loading (streaming)
  • Rebuilt lighting on maps

Countries

  • Added Slovenian road signs and translations (thanks to Sim 83)

Input

  • Improved steering wheel force feedback
  • Added Thrustmaster PC Racer default bindings
  • Added an option to create a clear input profile without default bindings
  • Added windshield wiper speed inputs
  • Added seat belt signal input

UI

  • Added automatic hiding of the top bar and mouse
  • Added Lens Shift to the camera calibration panel

Integration

Work in Progress

Features that were also developed but still hidden in this release:

  • Procedural map generator based on OpenStreetMap data
  • HUD navigation minimap