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Patch update #31: Smooth driving and new buildings
AI Traffic
- Reduced vehicle blocking on intersections
- Fixed incorrect road intersection priorities
- Gentler vehicle acceleration
- Improved pedestrian paths
- Fixed incorrect turn indicator
- Fixed vehicle skin variants
Vehicle Physics
- Improved automatic gearbox gear shift logic
- Added more engine and gearbox variants to trucks
- Improved engine torque curves
- Fixed engine stalling for vehicles with automatic transmission
- Tuned car suspension damping
- Improved loaded wheel dynamic radius
- Improved motorbike lean forces
- Improved forklift lift mechanics
- Improved vehicle spawn positions
Maps
- Added new tenements to the Lakeside Hill map
- Added street lamps
- Improved French traffic signs
Graphics
- Added Deep Learning Super Sampling (DLSS)
- Fixed missing vehicle wheels in the mirror picture
Input
- Added engine vibration effect to the steering wheel force feedback
- Added new motorbike control modes
- Fixed gear shifter and turn signaler interaction in the VR mode
UI
- Added better Escape key handling
- Improved Alt-Tab handling
- Improved UI scaling
- Removed engine curves from the dashboard (can be re-enabled in the Visualisation panel)
Other
- Updated Mixed Reality plugin for OpenXR
- Updated Sim Racing Studio integration plugin DLL
- Added telemetry smoothing when going back to the menu (integration API)
- Added the possibility to playback the telemetry during replay (integration API)
- Improved plugin execution performance (integration API)