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Patch update #31: Smooth driving and new buildings

AI Traffic

  • Reduced vehicle blocking on intersections
  • Fixed incorrect road intersection priorities
  • Gentler vehicle acceleration
  • Improved pedestrian paths
  • Fixed incorrect turn indicator
  • Fixed vehicle skin variants

Vehicle Physics

  • Improved automatic gearbox gear shift logic
  • Added more engine and gearbox variants to trucks
  • Improved engine torque curves
  • Fixed engine stalling for vehicles with automatic transmission
  • Tuned car suspension damping
  • Improved loaded wheel dynamic radius
  • Improved motorbike lean forces
  • Improved forklift lift mechanics
  • Improved vehicle spawn positions

Maps

  • Added new tenements to the Lakeside Hill map
  • Added street lamps
  • Improved French traffic signs

Graphics

  • Added Deep Learning Super Sampling (DLSS)
  • Fixed missing vehicle wheels in the mirror picture

Input

  • Added engine vibration effect to the steering wheel force feedback
  • Added new motorbike control modes
  • Fixed gear shifter and turn signaler interaction in the VR mode

UI

  • Added better Escape key handling
  • Improved Alt-Tab handling
  • Improved UI scaling
  • Removed engine curves from the dashboard (can be re-enabled in the Visualisation panel)

Other

  • Updated Mixed Reality plugin for OpenXR
  • Updated Sim Racing Studio integration plugin DLL
  • Added telemetry smoothing when going back to the menu (integration API)
  • Added the possibility to playback the telemetry during replay (integration API)
  • Improved plugin execution performance (integration API)