Hi everyone,
V 0.3 is now in Beta. We are not finished with the artwork / sounds / effects but the core game play is there ready to be tested!
Here is what has changed in this beta version.
Enemies now have their own abilities!
- Charging - Charges at the hero at a fast speed from a long distance away doing damage on impact
- Ranged - Attacks from range with projectiles
- Sneaky - Will move from one side of the Hero to the other in order to surround the Hero
- Protector - Takes less damage and blocks abilities that do damage in a line
- Powerful - A special attack with more damage and less accuracy
- Focused - A special attack with more accuracy but less damage
- Berserker - Performs three quick attacks
- Reviver - Brings defeated enemies back into the battle!
- Poisonous - A special attack that drains the Hero's health over time
- Bomber - Launches a projectile into the air that damages the Hero when it hits the ground
- Healer - Heals damaged enemies
Skills
- Weasel bomb now only counts down from 2
- Rat Soul Leech and Blood Pact swapped places
- Soul Leech now instantly does damage and drains health
Misc
- Enemies now have different sizes and collide accordingly
- Crafting multiple items in a row is now easier
- Notification appears when you can craft items
Bug Fixes
- Fixed Weasel bomb text bug