Hi everyone,
It's been a while since our last post. Sorry about that!
We have been busy working on Rodent Warriors and have a new beta version ready for testing!
Here are the details.
Gameplay
- The way that Legacy Bonuses, Skill and Item Levels interact has changed
- Upon reincarnation, skill and item crafting levels are now retained up to a maximum level determined by the Rat and Weasel legacy bonuses
- Skill % Bonuses and Challenges now instead affect the cost for increasing Skill Levels
- Item Crafting Level % Bonuses and Challenges now instead affect the cost for increasing Item Crafting Levels
- Base cost to increase Skill level is now level / 2
- Base cost to increase Item crafting level is now level / 2
Enemies
- Enemy stats are being reworked to make progression more stable
Items
- Symbols are now one time use - once a recipe has been completed the Symbols can't be removed
Skills
- Beaver
- Double Image now blocks less damage
- Capybara
- Behemoth now provides less health boost
- Mouse
- Guided Strike is now Shadow Strike! Dashes to nearest enemies dealing damage before dashing back to the original position
Strategy
- Rodent Select strategy can now be set
- Strategy mode can now use runes in items
- Strategy mode can now manage Ancient Relics
- Strategy mode tries to be smarter in combat than before
Bug Fixes
- Fixed bug where Pantheon dates for Hero were always the same day
- Fixed bug where projectiles were missing
- Improved Skeleton's walking formation
- Fixed buff icon's size issue (hopefully)
As always keep having fun!
We would like to hear from you. Join our Discord server to follow along with the game's development.
https://discord.gg/hUvQ55K
Kevin