One of the games that was special during my life is called Shing Force 3. And a lot that I've developed inside Dragon Iris is because of that experience while I was playing in my Sega Saturn in the 1990s. Developing the tactical battle system on RPG Maker MV was a really hard task. It took me three months doing it, testing it and improving it until what it is today where everybody can play.
As the developer, I must take hundreds of variables in consideration, variables that you as the players won't notice. This happens because you see the system working as it should and that is my goal. That you can play knowing that everything is working just fine. There is room for improvement of this feature, and I'm counting with your feedback to help me do that. But right now I am satisfied with how it works.
The tactical battle system for Dragon Iris is unique and something new. And for that it's natural that somebody doesn't find all the commands on his/her first try. I've created a guide with all the basics so you all could enjoy the combat. If you are having trouble or just don't like to discover everything by yourself, take a look at the guide here on our HUB.
That's it for now. Iewi.