Hi everyone,
I just updated Everpath to it's 1.02 patch fixing two issues that were causing trouble:
1) Fixed a bug where occasionally after continuing a previous game selling items to the merchant didn't give gold to the player. You were technically being robbed by the merchant, sorry.
2) Fixed a bug where on level 9, first floor, of Act III, traps didn't have their damage set up properly and could crash the game.
Marcos