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1.02 patch - bugs fixed

Hi everyone,

I just updated Everpath to it's 1.02 patch fixing two issues that were causing trouble:

1) Fixed a bug where occasionally after continuing a previous game selling items to the merchant didn't give gold to the player. You were technically being robbed by the merchant, sorry.

2) Fixed a bug where on level 9, first floor, of Act III, traps didn't have their damage set up properly and could crash the game.

Marcos