
The big map creator update! Over a month worth of features jam packed into this one release, including a prop overhaul for tastier models and a complete overhaul of the map creator. Tons of new features including a guided tutorial, check it out!
What's next?
We're going to be adding more props, music tracks, backgrounds, and more in the coming weeks. It's easy now that the frameworks are in place!
The only thing we've really left out is total rotation control and scaling. We want to include refined camera controls with that, so that'll be coming later.
0.13.0 Patch Notes
- Content & Features
- Prop redesign. Everything looks snazzier.
- Layers menu. Organize sections of your map or put sections of it off the grid.
- Context menu. Fine tune individual pieces.
- Paint tool and new styles for most props.
- Background selection
- Music and music selection
- Traps with timing offsets from the context menu.
- Highlighting
- Mass place objects by dragging
- Guided tutorial
- Better graphics for defining goals and spawns
- Rotation graphics and better defenitions
- New screenshot gooey.
- Bug fixes
- Banner image for network maps downloads properly
- Streams network maps, no more lag spikes.
- Lots of fixes to hitboxes in the map creator
- Lots of other stuff. Too many to list.
- Other stuff
- We temporarily removed PointControl from the map creator. That mode is in need of some TLC. We're going to be adding a lot of features to it which will probably break existing maps. We'll re-enable it once the mode is better.
That took awhile!
This update was huge bottleneck for us. There were too many features and adding content was getting blocked by working around out of date code.
