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Bug Update v.0.1.6.2.5

Good news!

The issue with mouse movement has been resolved. Now when playing, you will no longer need to press the mouse button down to look around. A big shout out to Andrew Sweeting for helping in working this out.

I have also fixed the issue with the pickup files, now the first file will not automatically show before picking up the file in level 1.

I have also tweaked a few sound levels that seemed to be too high or too low.

A new bug has come to my attention on level 1, last puzzle area allows you to spawn fuses yet when you place it in the fusebox, the fuse does not delete itself, however the box activates. This is fine as its not game breaking, all you need to do is just drop the fuse and move on. I will look into why the actor is not deleting and get this update asap.

I have been working on level 5, which will be the last level. I aim to get this complete by the first week of March. Once this is uploaded, I will focus on bug fixes and Fused will finally becoming out of early access. The game is short I understand, but focus is being now put into the next game which will be a much, much bigger game with a tone of content, set in the same universe as fused. More will come of this later on how it ties in.

If you find any bugs, please email them to me using the contact link or use the early access section on the store page.

Thank you all for your support!

Chris