Before…le you run: cranes, barrels, trucks, and three basins to clear. Neon Drop — at night, in the rain, rooftop to rooftop across Hong Kong, always downhill, all the way to the elevated metro. Graveyard Shift — the Halloween track: a crypt rampart above a sea of fog, and everything that guards the dead. DAILY CHALLENGE — ONE TRACK, EVERYONE, TWENTY-FOUR HOURS Every day, one track is drawn at random. The same for everyone, and a leaderboard that starts from zero. Finish it and you leave with a crate. You don't have to win: you just have to make it. DRESS YOUR GHOST Crates open in the game, no key needed. Inside: hats, eyewear, tops, bottoms, shoes and hologram colors, from common to mythic — and the other runners see you wearing them. The odds are shown in the game, crate by crate. The studio sells no crates and no keys: everything is earned by running. Skins, on the other hand, can be traded between players and sold on the Steam Community Market. For Halloween, from October 26 to November 1, the daily crate becomes the Halloween Crate: twelve limited-edition skins, from the Pumpkin Head to The Grin. YOUR MUSIC Skyts is meant to be run to your own music. Start Spotify, YouTube Music or Y…
After…le you run: cranes, barrels, trucks, and three basins to clear. Neon Drop — at night, in the rain, rooftop to rooftop across Hong Kong, always downhill, all the way to the elevated metro. Graveyard Shift — the Halloween track: a crypt rampart above a sea of fog, and everything that guards the dead. CUSTOM — BUILD THE TRACK YOU WANT TO LOSE ON 181 pieces from three worlds — the graveyard, the neon city, the port. Every trap in the game. Your own lights, your own sky, your own hour of the night. Then bend the rules: faster runs, lighter gravity, higher jumps, extra jumps in mid-air, a grapple that reaches across the map — or no dash at all. One key and you're running it. Finish it and your time becomes the author time. Publish it, and watch everyone else try to take it from you on your own track: a leaderboard, the record's ghost, and medals measured against you. DAILY CHALLENGE — ONE TRACK, EVERYONE, TWENTY-FOUR HOURS Every day, one track is drawn at random. The same for everyone, and a leaderboard that starts from zero. Finish it and you leave with a crate. You don't have to win: you just have to make it. DRESS YOUR GHOST Crates open in the game, no key needed. Inside: hats, eyewea…