BeforeThe mansion is mad at the bimbous, and they need your help! Thousands of their precious specimen jars are scattered across this spooky mansion. They're on the floors, down the walls and piled up in corners, and hundreds more sit on the wrong shelves. Bats, brains, frogs, tongues, rubber ducks, the odd homunculus, and more. This Halloween you're their Jarkeeper, and every single jar has to find its way home. 3,120 jars. One right place for each. Every jar is one of a kind: 26 specimens, 6 colors, 10 catalogue codes, bare or in bloom. The specimen picks the shelf. A flower on the lid means the jar belongs on the Bloom (flowery) version of that shelf. The color picks the row. The catalogue code picks the spot along the row. Take it one step at a time: finish a row, then a shelf, then the whole house. Carry an armful Scoop up jars, take a good look at them, and help them find their way home. A spell for every job Learn a handful of spells, each made for one specific job: Kinstrike: Call down lightning outside the mansion, and the siblings of the jar in your hand glow through walls, shelves, anything. Magnet: Matching jars come flying into your arms. Panic: Misfiled jars glow red, shake…
AfterPut the house back together Bats, brains, frogs, tongues, rubber ducks, the odd homunculus. The whole collection is on the floor, down the halls and piled in corners, and plenty more jars sit on the wrong shelves. Scoop them up by the armful, hear them slosh, and give each one back its spot. The heart of the house You were walking in your sleep, right up to the door. The house began to weep, and everything hit the floor. You're the Jarkeeper. When you sleep, the house sleeps, and the night you wandered off it couldn't hold itself together. Every jar you file helps it heal. Six bimbous live here with you. They adore you, they'll teach you their spells, and they won't stop calling you their little sleepwalker. 3,120 jars, one spot each No two jars are the same: 26 specimens, 6 colors, 10 catalogue codes, bare or in bloom. The specimen picks the shelf. A flower on the lid means the jar goes on the Bloom version of that shelf. The color picks the row. The catalogue code picks its spot along the row. Take it a step at a time: a row, then a shelf, then the whole house. A spell for every job Kinstrike: Call down lightning outside the mansion, and every sibling of the jar in your hand glow…