0.0.6.31 Patch Notes
- Now available on Mac OSX - New game mode: Domination - Vote map/mode system - Checkpoints added to single player

Developer posts and news about this game.

- Now available on Mac OSX - New game mode: Domination - Vote map/mode system - Checkpoints added to single player

- Keep same simulation speed if below 60 FPS (minimum 30 FPS) - Rebalanced single player - Added Steam Cloud support for saving games - Changes for easier gamepad aiming - Various bug fixes

- Disarm now causes you to drop the ball (Jellybot's discharge and Vertigo's EMP Orb) - Added keyboard/mouse controls rebinding - fixed a bug where ability cooldowns on server and client would get de-synced - fixed persistent chat window bug - various other bugs

-Fixed window on wrong screen in fullscreen mode -Fixed windowed mode undraggable on some monitor setups -Rebalanced single player -Fixed no space bug in launch param server name

-added more settings to disable textures and post processing to aid low end GPUs -Vertigo has a smaller clip size -Axle attacks faster -Huck attacks faster, and his grenades launch faster and farther -Further reduce spawn times with less players

- Further reduction of load times, both at startup and between levels - Added time limit to multiplayer games - Re-balance of single player - Added animation feedback to ball possession - Fixed bug where controllers couldn't select map in join screen - Added command line paramete

- Spun up a few more official dedicated servers - Added a chat system to the multiplayer - Rebalanced single player levels slightly (more to come soon) - Greatly reduced initial load time. - Various bug fixes