Star Singularity

Star Bunny Enterprises

Released
Oct 18, 2018
Platforms
Windows
Last updated
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Updates & announcements

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  1. Developer post

    Star Singularity – Major Update Is Live

    Star Singularity – Major Update Is Live! Hey everyone! This update brings some of the biggest changes to Star Singularity so far. Here are the highlights: What’s New 🧭 New Story Missions The main storyline has been greatly expanded with new missions and much richer narrative con

  2. Developer post

    Star Singularity Beta Update

    Star Singularity Beta Update – A Big Step Forward (But Not Quite 0.9 Yet) Hey everyone, I really pushed hard to get a major update out by the end of this month—crunching like crazy, even bringing on a writer to help finish the story. But the truth is, I didn't make it across the

  3. Developer post

    Upcoming Update 🌌

    We’re excited to share our upcoming update for Star Singularity, launching next month! 🛠️ What's New: 🔥 3 Epic Void Boss Fights – Face powerful new challenges from the heart of the Void. ⚔️ New Weapons & Items – Expand your arsenal with fresh tools of destruction. 🤝 Unitin

  4. Developer post

    Star Singularity Update 0.8

    We’re thrilled to bring you the latest update for Star Singularity, packed with exciting new features and enhancements to elevate your interstellar adventures! Here's what's new: Steam Deck Support – Take your adventure anywhere with full compatibility! Leveling & Tech Points

  5. Developer post

    A Huge Void

    Dear Players, Unfortunately, life can be very cruel sometimes. This past year has been incredibly difficult, and all that is left now is a huge void. I just wanted to update you that I am resuming work on the game. Your support and patience during these challenging times mean a l

  6. Developer post

    Personal announcement

    It is with a heavy heart that I bring to you a personal announcement today. My eldest son, Jonathan, has been recently diagnosed with cerebral ALD. As we navigate through this challenging time, I have decided to dedicate as much time as possible to him. At this moment, the road a

  7. Developer post

    Finding the path forward!

    Greetings everyone, I am excited to reveal the upcoming update features and our plans for the future. Your feedback is much appreciated! Upcoming update highlights: A substantial increase in enemy encounters, including neutral enemies in certain sectors The introduction of genera

  8. Developer post

    Version 0.7.5 update (on beta)

    Hi all, We are very happy to officially announce 0.7.5 is up on the beta! A lot of requested features have been added and bugs fixed. Achievements are finally here! You can also play with controller , controlling not only the ships but the menus opening the inventory and switchin

  9. Developer post

    Development update

    Hello all, Sorry for the lack of updates... But I am working on the game and will keep working on it until it's done! Just wanted to share with you the features for the next update: Creative mode - you will have access to all the items in the game and more.. Interstellar enemies

  10. Developer post

    Minor Update - June 2021

    Hi everyone, This is a smaller update which adds a quality of life features that were requested. Auto Equip Auto Equip will equip your ship from items from your inventory and docked ship inventory Auto Equip helps equip new ships quickly from items stored in the mothership New Ga

  11. Developer post

    Make it so update

    Hello Everyone, This is a major update to the game, overhauling multiple areas that have needed attention for a while. We'll try to list everything here. As a warning, this patch will invalidate all previous save files. We will try and do something about this in the future (such

  12. Developer post
  13. Developer post

    3... 2... 1... Ludicrous Speed Engaged!

    Hello all, I plan to update the game on Monday the 8th of March. So what's in the update? The main change is that enemies are now designed to be beatable with skill or counter-play instead of relying more heavily on RNG. We have added/changed few weapons that can be countered by

  14. Developer post

    Galaxy in chaos - Part 2

    Hello all, Just a quick update, I am aware that the game is not balanced (terribly hard and not consistent) The game is procedurally generated (enemies, sector types..) and a change I made to the generation changed a lot of unexpected things. I am actively working to fix it reall

  15. Developer post

    Imbue Update

    You can now add abilities to your shield and generators by using the imbuing station. The abilities are passively triggered and are on cooldown. Some of the abilities are: Avenging Missiles: Ability: Shots 20 homing missiles Tigger: Damage to hull Berserk Ability: Greatly increas

  16. Developer post

    Beta Branch Update (0.2.7) - Patch Notes

    Beta Branch Update (0.2.7) - Patch Notes Hello, There is a (save braking) update in the beta branch. Patch notes: * All crafting stations not deploy automatically, deploying and interacting with them will open crafting screen * Fixed recipe for Gas extractor item (Now Gas extract

  17. Developer post

    Trails in the dark - Update

    Hello Everybody, Hope you are all well in these crazy times. We just released an update, your feedback is welcomed. Content: * Boss encounter with two parts: in the first you need to run away from a wall of flame, in the second you fight your clone. It is loosely inspired from on

  18. Developer post

    Order in a galaxy of chaos

    It has been a while since the last development update, it is hard for me to write a development log when I feel like I am disappointing the few that did buy the game but I don’t want to keep you in the dark. I feel like the game has progressed and regressed instead of going forwa

  19. Developer post

    Version 0.126 is up!

    Content * Gas clouds in nebula nodes * Gas extractor item * Shipyards * Faction shops * Engine recipes for engines level 6-9 * Added ship loadout editor (Will be only in beta branch) UI: * Add patch notes in game * Quick use slots are market with numbers Back on track!

  20. Developer post

    Version 0.125 is up!

    Changes: * Added filter crafting by categories . * Ammo weapons and crafting. * When hovering over an item in the shop the slots that can equip it will be highlighted. * Materials stack limit changed from 999 to 9999. Bugs: * Fixed graphics settings (Now fullscreen and border mod