Released
Mar 12, 2018
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Swarmlake 4.2

    Hi, the definitive, free Swarmlake 4.2 update is out now: Added rival runs : Pick any leaderboard entry as your rival and their run is overlaid directly on your stats chart, curve for curve, so you can see exactly where they pulled ahead. With no rival selected it compares agains

  2. Developer post

    Swarmlake 4.1

    Hi, the free Swarmlake 4.1 update is out now. Where 4.0 rebuilt the game, 4.1 deepens it at both ends: more ways in for new players, and more room to master for everyone else. Added assists : Optional sliders to tune the challenge: game speed, enemy spawn rate, maximum health, an

  3. Developer post

    Swarmlake 4.0: Zenith

    Hi, the free Swarmlake 4.0: Zenith update is out now. 8 years after release, this is the definitive version of Swarmlake: Added shooting beam: A manual fire mode that charges and fires a concentrated energy beam. Can create corridors through enemies, detonate bombs directly and c

  4. Developer post

    Swarmlake 3.0

    Hi, the free Swarmlake 3.0 Update is out now: Added player health Improves understandability of game overs which was by far the most common complaint since release. In the past the binary nature of one-hit deaths resulted in frustrations as there was no warning possible. Also inc

  5. Developer post

    Swarmlake 2.14

    Hey all, Swarmlake 2.14 is out to improve understandability and depth: Added arena limit Increases the required decision making and adds more positioning and meaning to space. It improves the depth tree for both expert and beginner players. For the latter it reduces the amount of

  6. Developer post

    Swarmlake 2.13

    Hi, Swarmlake 2.13 is out to improve clarity: Added bomb projectile attract feedback Added death player hitbox pulse Added descriptions to settings and tutorial UI Improved fading out bomb shockwave Improved all UI icons Improved controller support Fixed bomb shockwave model size

  7. Developer post

    Swarmlake 2.12

    Hi all, Swarmlake 2.12 is out to improve depth: Added bombs moving slightly to player on each projectile hit Added pulling shards vertically up to player on jump Added grace time to enemy jump Added enemy jump sign on UI Improved consistency of attracting shards vertically Improv

  8. Developer post

    Swarmlake 2.11

    Hey, Swarmlake 2.11 is out: Added gun muzzle flash Added slight horizontal bomb movement (reverted) Improved bomb spawn interval consistency Improved visibility of shadowed enemies Improved visual clarity by reducing enemy explosion size Improved floor model Fixed orbit camera gr

  9. Developer post

    Swarmlake 2.10

    Hi, Swarmlake 2.10 is out to improve clarity: Added third-person death camera Added replay orbit camera mode Added 8x replay speed Added showcasing always a top 10 replay at game start Added gun fire rate display to UI Added first bomb movement to improve tutorial Fixed rare visu

  10. Developer post

    Swarmlake 2.9

    Hey all, Swarmlake 2.9 is out aiming to improve the game based on recent feedback: Decreased distance of replacing bomb on spawn limit when far away from player by 40% Decreased time-based enemy spawn scaling by 20% (same as before 2.8) Readded score-based bomb spawn limit (rever

  11. Developer post

    Swarmlake 2.8

    Hi all, Swarmlake 2.8 is out to improve balance: Increased time-based enemy spawn scaling by 20% (reverted in 2.9) Decreased fire-rate increases to 1,000, 3,000 and 6,000 scores Decreased distance of replacing bomb on spawn limit when far away from player by 20% Readded avoider (

  12. Developer post

    Swarmlake 2.7

    Hey, Swarmlake 2.7 is out to improve balance: Decreased bomb speed by 95% Increased bomb to bomb avoidance radius by 100% Increased bomb spawn frequency by 20% Added replacing bomb on spawn limit when far away from player Improved bomb spawn height variation Removed slowing down

  13. Developer post

    Swarmlake 2.5

    Hi, the free Swarmlake 2.5 Update is out which improves balance based on player feedback: Readded fire-rate increases at 1,000, 5,000 and 10,000 scores (same fire-rate as before 2.4) Added time-based enemy spawn scaling Added score-based bomb spawn limit until 4,000 score Improve

  14. Developer post

    Swarmlake 2.4

    Hey all, the free Swarmlake 2.4 Update is out now which improves balance: Added score-based bomb spawn frequency scaling Increased bomb spawn frequency by 33% Decreased bomb spawn limit from 5 to 3 Decreased swarmer (white) enemy max speed by 10% (reverted in 2.5) Removed score-b

  15. Developer post

    Swarmlake 2.0

    Hi all, the free Swarmlake 2.0 Update adds the most requested features since release: Leaderboard replays, a new gun and more! Swarmlake 2.0 is the biggest update yet and required a near complete rewrite to make the custom engine deterministic which in turn allows for efficient i

  16. Developer post

    Swarmlake: Anniversary

    Hey all, the Swarmlake: Anniversary Update is out improving the gameplay and leaderboard experience based on player feedback: Added distance scaling to off-screen bomb markers Added leaderboard user avatars Improved leaderboard loading smoothness, navigation and error display Imp

  17. Developer post

    Swarmlake: Visions

    Hey all, the Swarmlake: Visions Update is out improving visual feedback and more: Added see-through bomb outline and overlay Added off-screen bomb direction marker Improved mountains visual clarity and subtlety Improved jump icons Improved performance and stability Fixed grain ar

  18. Developer post

    Swarmlake: Redux

    Hey everyone, the Swarmlake: Redux Update is out improving the gameplay experience with a ton of quality of life features based on player feedback: Added enemy spawn scaling increase after 10,000 score Added hemispheric ambient color to improve shadowed enemy visibility Added bom

  19. Developer post

    Swarmlake 1.0

    Hey all, Swarmlake 1.0 is out featuring a new engine with improved visuals, audio, gameplay, performance and much more: Added new data-oriented engine to maximize performance Added partial projectile ground hit reflection Added audio-visual effect when reaching final achievement

  20. Developer post

    Swarmlake Update 24

    Hey, Swarmlake Update 24 is out improving input, pacing and more based on player feedback: Added sub-frame input detection Improved initial wave pacing to speed up restarts as much as possible Improved playing music instantly on restart after tutorial completion Improved gun upgr