FOA Patch
Good day everyone, I've just uploaded a small patch to fix a couple of issues. - Two achievements weren't registering correctly and have now been fixed. - "Distance to Colony Vessel" appearing in Open Space mode has been fixed.

Developer posts and news about this game.

Good day everyone, I've just uploaded a small patch to fix a couple of issues. - Two achievements weren't registering correctly and have now been fixed. - "Distance to Colony Vessel" appearing in Open Space mode has been fixed.

It’s been a few months since the last proper update on FoA, but I haven’t sat dormant on the game. I’ve set some good time aside to work on everything that I felt needed some attention…which it turns out was a lot. I’ve taken the suggestions and comments to heart and decided I ne

Good day, This update includes a new "infamous" command ship. Improved planet control system and a bug fix.

This small update adds some new content and includes a bug fix. - There are now three planets in Open Space mode that can be "liberated", each giving different advantages: - Red Planet: Includes mining facility which will give you a steady income of raw material. - Blue Planet: I

Good day Commanders, Update 1.4 brings a lot of new content and a number of fixes: - The enemy health bars are now upgradable, allowing you to see exactly the hull integrity of enemy corvettes and cruisers. - Advanced Cruisers have been added, unlockable through reputation and pu

This small update is for a couple little changes. - Addition of DataSheets in main menu detailing weapon types and usage of each. - Small changes in backend of quest selection and enemy spawning.

Good day, This update will address a bunch of small issues: - Improved tooltips - Improved tutorial - Basic UI changes - Primary Fire for command ship now automatically activates targeting - Rack Fire for command ship auto-aim has been improved - Fighter docking now automatically

Good day, This update will address a bunch of small issues: - Improved tooltips - Improved tutorial - Basic UI changes - Primary Fire for command ship now automatically activates targeting - Rack Fire for command ship auto-aim has been improved - Fighter docking now automatically

After some complaints about the complexity of the game and the unhelpful tutorial, the tutorial has been re-written and replaced...to be updated and revised over time still to make it more informative. Work will continue on improving the game, as well as addressing other issues s

After some complaints about the complexity of the game and the unhelpful tutorial, the tutorial has been re-written and replaced...to be updated and revised over time still to make it more informative. Work will continue on improving the game, as well as addressing other issues s

TOOLTIPS! (can be disabled in options menu) ...that is all for now. :) Work is continuing on FoA however to improve the game, address concerns and add content.

TOOLTIPS! (can be disabled in options menu) ...that is all for now. :) Work is continuing on FoA however to improve the game, address concerns and add content.

Good day Commanders and Welcome to FoA. Two small things were picked up on release, but we're happy to announce that both have been sorted out. - Fixed a problem where achievements where not activating for some users. - Adjusted volume some of the music where it was too loud. Enj

Good day Commanders and Welcome to FoA. Two small things were picked up on release, but we're happy to announce that both have been sorted out. - Fixed a problem where achievements where not activating for some users. - Adjusted volume some of the music where it was too loud. Enj

Check your resources, manage your engineers, upgrade your weapons and re-arm your fleet. Fleets of Ascendancy is releasing this week!

Check your resources, manage your engineers, upgrade your weapons and re-arm your fleet. Fleets of Ascendancy is releasing this week!