Released
Dec 1, 2017
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

14 posts
  1. Developer post

    Know Void Mine

    Hello. Did you enjoy our science-fiction adventure? If so, maybe you'd like to see our latest game. It's an action adventure with a lot of mystery and a little bit of horror.

  2. Developer post

    New Game Live!

    Hello! Our second game is now live! We hope you like it.

  3. Developer post

    Thanks!

    Hello! Many thanks to everyone who bought our little Hostil, because that has helped us a lot to make our second project. We hope you like this new game:

  4. Developer post

    Update 1.06

    - Steam achievements! - Graphics improvements. - German, Russian and French translation. Some players asked us for achievements for Steam, so we created 12 achievements synchronized with the secrets within the game. You have a hidden achievement on every screen. We have improved

  5. Developer post

    Update 1.05

    Hostil is now also available for Android. The game was designed primarily for the PC, where the experience is more immersive, but we believe that tablets can offer a very enjoyable gaming experience. PC enhancements: - We improve the quality of the images. - We improve the texts.

  6. Developer post

    Update 1.05

    Hostil is now also available for Android. The game was designed primarily for the PC, where the experience is more immersive, but we believe that tablets can offer a very enjoyable gaming experience. PC enhancements: - We improve the quality of the images. - We improve the texts.

  7. Developer post

    Update 1.04

    Since we launched Hostil, we've changed a lot of things thanks to our players' comments. We now release version 1.04, which brings together all these changes since version 1.0. - Elimination of deaths for a more narrative and less "trial and error" experience. - Elimination of ex

  8. Developer post

    Update 1.04

    Since we launched Hostil, we've changed a lot of things thanks to our players' comments. We now release version 1.04, which brings together all these changes since version 1.0. - Elimination of deaths for a more narrative and less "trial and error" experience. - Elimination of ex

  9. Developer post

    Update 1.03

    · Secrets. We've added different secrets throughout the game that reward exploration. In total there are 12 narrative secrets, one on each stage. · Text improvement. We continue to improve the quality of texts and interactions. If you see something that could be improved, please

  10. Developer post

    Update 1.03

    · Secrets. We've added different secrets throughout the game that reward exploration. In total there are 12 narrative secrets, one on each stage. · Text improvement. We continue to improve the quality of texts and interactions. If you see something that could be improved, please

  11. Developer post

    Update 1.02

    · Improved interactions. We have removed a lot of required conditions in order to achieve a freer and smoother playing experience. For example, you no longer need the protagonist to see broken glass to be able to take a tube and break them, now you can take the tube directly. · R

  12. Developer post

    Update 1.02

    · Improved interactions. We have removed a lot of required conditions in order to achieve a freer and smoother playing experience. For example, you no longer need the protagonist to see broken glass to be able to take a tube and break them, now you can take the tube directly. · R

  13. Developer post

    Update 1.01

    · Added a "Story Mode" without deaths. · Original game renamed to "Survival Mode". · Added hints at the first musical puzzle. · Volume control. · Linux support. About the mechanics of death: This idea was intended to add some danger to the exploration and to be consistent with th

  14. Developer post

    Update 1.01

    · Added a "Story Mode" without deaths. · Original game renamed to "Survival Mode". · Added hints at the first musical puzzle. · Volume control. · Linux support. About the mechanics of death: This idea was intended to add some danger to the exploration and to be consistent with th