Microtransaction Simulator

chlsea

Released
Sep 14, 2017
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

11 posts
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  1. Developer post

    QUARANTINE UPDATE

    What this update brings: LINUX SUPPORT I had one guy ask for linux support. So I made sure it happened. A NEW ACHIEVEMENT Sorry for all the 100% people but had to add one to reference the coronavirus. MAC 64-bit support 32 bit -> 64 bit. Now Mac OS Catalina people can play the

  2. Developer post

    LUCID DOES NOTHING update

    Hey people! The hype for the game has died down, so it's the perfect time to introduce a new update. This has been long overdue, but I added some crucial stuff. Lucid once to get FOUR NEW CARD TYPES. Not available until you lucid once. Savedata is better optimized so it doesn't l

  3. Developer post

    LUCID DOES NOTHING update

    Hey people! The hype for the game has died down, so it's the perfect time to introduce a new update. This has been long overdue, but I added some crucial stuff. Lucid once to get FOUR NEW CARD TYPES. Not available until you lucid once. Savedata is better optimized so it doesn't l

  4. Developer post

    Version 1.2 SEASON PASS ADDITIONS

    Hey community! SELL ALL BUTTON. Yes, you asked and I got it. Unfortunately to pay the workers to sell cards for you, the triple A company docks part of your profits, BUT YOU CAN SELL ALL AT ONCE! That's what you wanted! (subject to change, terms and conditions will apply) Percept

  5. Developer post

    Version 1.2 SEASON PASS ADDITIONS

    Hey community! SELL ALL BUTTON. Yes, you asked and I got it. Unfortunately to pay the workers to sell cards for you, the triple A company docks part of your profits, BUT YOU CAN SELL ALL AT ONCE! That's what you wanted! (subject to change, terms and conditions will apply) Percept

  6. Developer post

    Version 1.1 aka the game works

    Hey people, Thanks for trying out (and bug finding, and reverse engineering the code). I'm happy some people had fun playing the game. To the people who found stuff wrong, thanks for that too, I've tried to improve based on the suggestions. Here are my "DAY ONE DLC PATCH NOTES".

  7. Developer post

    Version 1.1 aka the game works

    Hey people, Thanks for trying out (and bug finding, and reverse engineering the code). I'm happy some people had fun playing the game. To the people who found stuff wrong, thanks for that too, I've tried to improve based on the suggestions. Here are my "DAY ONE DLC PATCH NOTES".

  8. Developer post

    RELEASE TOMORROW

    Hey community, Microtransaction Simulator is being released tomorrow. I hope you have as much fun playing it as I had making it. Inevitably with the first release there will be bugs, but I'll try to fix stuff and add new features in the future Play the game, get achievements, and

  9. Developer post

    RELEASE TOMORROW

    Hey community, Microtransaction Simulator is being released tomorrow. I hope you have as much fun playing it as I had making it. Inevitably with the first release there will be bugs, but I'll try to fix stuff and add new features in the future Play the game, get achievements, and

  10. Developer post

    Upcoming Release on September 14th!

    Hey Community, It's less than 2 weeks until the release of Microtransaction Simulator will be released. Our dev team (me) is working hard to polish features and make it a fun experience. Keep your eyes peeled!

  11. Developer post

    Upcoming Release on September 14th!

    Hey Community, It's less than 2 weeks until the release of Microtransaction Simulator will be released. Our dev team (me) is working hard to polish features and make it a fun experience. Keep your eyes peeled!