Update Nov 14, 2017
Tonight we posted a new build. In this build we're working on reducing the size of the code and eliminating problematic code that may have been causing the fatal crash issue. The new build also optimizes a few minor physics characteristics of the ships and projectiles. Hopefully
Tonight we posted a new build. In this build we're working on reducing the size of the code and eliminating problematic code that may have been causing the fatal crash issue.
The new build also optimizes a few minor physics characteristics of the ships and projectiles. Hopefully this will improve the feel of the collision detection.

