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Update Nov 14, 2017

Tonight we posted a new build. In this build we're working on reducing the size of the code and eliminating problematic code that may have been causing the fatal crash issue.

The new build also optimizes a few minor physics characteristics of the ships and projectiles. Hopefully this will improve the feel of the collision detection.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 2285360 · public branch

    Steam updated · First observed