Update :: 1.0.3719.268
Bug Fixes: Fixed sandbox mode. Fixed a bug with corrupt loadout files crashing the game.

Bug Fixes: Fixed sandbox mode. Fixed a bug with corrupt loadout files crashing the game.

Changes: Moved camera control update ticks from simulation updates to frame updates. This should improve the feel of the camera. Bug Fixes: Fixed tutorials bug that prevented placing buildings Fixed a long lasting bug that prevented proper shut down of the game (hanging after exi

Bug Fixes: Fixed time control in singleplayer. Fixed selection rectangle visuals. Some weird build error resulting in various bugs, e.g. global chat

Changes: New networking framework.

Additions: New Team Tower Wars game mode (up to 3v3 coop mode) Ping a position on the map using ALT + left click (default mapping) New method of rendering minimap, which includes the terrain as background "Team chat" channel for Team Tower Wars The game can now run through Discor

Unleash is ready for its full release. After about two years of development on Unleash, the game has reached the maturity needed to be ‘unleashed’ as a full release! Unleash has been in Steam Early Access since the 8th of May 2018, and since then countless hours have been spent p

Unleash is Now Available on Steam and is 10% off!* Unleash is a Tower Wars game, set in a dystopian future, where gifted children known as Dreamers are exploited by ruthless fighters to unleash hordes of monsters into arenas filled with massive guns. *Offer ends October 23 at 10A

Additions: New Win/Loss announcements Changes: The Cracklecloud is now called "Bilebreath" and has new 3D models, textures, animations and VFX. Snowripper shield VFX redone. The range indicators and selection visuals have had a facelift. Bug Fixes: Fixed a bug where mashing the U

Additions: Chinese localization is now in the game. Russian localization is now in the game. Added a button to discover new scenarios on the Create menu. Changes: Headers have a new font, which should be more in tune with the rest. Selected item in the Scenario Editor can now be

A new major feature update has been released today, including the ‘TD Scenario Editor’ - which allows players to design, create and share their own Tower Defense scenarios, using Steam Workshop. Watch the promo trailer here . This marks a major feature on the current roadmap vers

Additions: The Scenario Editor is live. Create and share your Tower Defense scenarios with other players. Teleporter tower has new decal VFX. New visual additions to the spawn portal area - including a 'warning text', which should hopefully make it abundantly clear that this is w

( Showcase of the current state of the game ) Dev Blog 27 :: June 15th, 2018 Hi and welcome to the 27th development blog post for Unleash! As expected, the last two weeks have been largely focused on the TD Scenario Editor, which is now being internally tested; the 3v3 game mode,

Changes: Skyhook tower has completely new 3D model, animations and VFX. Bug Fixes: Fixed a bug where the Grumperjumper level 4 would quickly result in maximum creature spawn count being reached and it could not spawn.

( Showcase of the current state of the game ) Dev Blog 26 :: June 1st, 2018 Hi and welcome to the 26th development blog post for Unleash! The TD Scenario Editor has now reached the technical implementation phase, but there is still a ways to go. Work on the 3v3 game mode has grad

Additions: Added three possible Unleash Rules for TD, which govern how the Unleash button works. On scoreboards, a 'maximum page' button has been added. A new prop decal on the ground marks the monster spawn area around the spawn portal. A progressbar on description cards show pr

( Showcase of the current state of the game ) Unleash has been released for 10 days - at the point of writing this. Thus, we are still in the very early days, and every day is exciting and brings its own new challenges and joys. The Unleash community is growing every single day,

Additions: Better visualization of wave progression in Tower Defense mode. Restart button on in-game menu. The latency threshold is now dynamic (within reason), allowing for players with pings up to approximately 500ms to still play the game in multiplayer. Turkish translation v1

Changes: New players will have the 'Starter' loadout preselected in the lobby. Bug Fixes: Fixed issues with the Line Wars Tutorial occuring if players get creative and skip steps. Fixed Tutorial lane positioning bug. If all players are defeated in a Tower Defense Scenario, the pl

The folks at DeSync Studios liked the Line Tower Wars mod in Warcraft 3: Frozen Throne so much that they made a game based on it. That's not all their new tower defense game, Unleash, has to offer, but for my money it's the most promising bit. For the uninitiated: Warcraft's Line

Additions: A new option for locking the mouse cursor to the game window has been added - it will default to locking the cursor. Version check in menus to ensure the players have the latest version. Particularly useful during Early Access where game updates may be frequent. Change