Developer posts and news about this game.


- voxel edit - new map - new ui - manipulator, conveyor, automatic solar panels, etc - turret - new AI - factory - new mining and craft system more video will come soon.

- voxel edit - new map - new ui - manipulator, conveyor, automatic solar panels, etc - turret - new AI - factory - new mining and craft system more video will come soon.

here you go.

here you go.



I don't call it an update, it's a recreate of PHANTOM new features: 1 Phantom became a multiplayer game 2 new build system based on voxel, you can build and dig holes. 3 new map 4 new game play (train, rail, mechanical arm, ai...) 5 new UI new Music and etc. this new version will

I don't call it an update, it's a recreate of PHANTOM new features: 1 Phantom became a multiplayer game 2 new build system based on voxel, you can build and dig holes. 3 new map 4 new game play (train, rail, mechanical arm, ai...) 5 new UI new Music and etc. this new version will

-Huge performance boost, with FPS raised by 5-20 on average. -New lighting and shade effect. -New terrain material. -3D clouds added, as well as new dynamic weather. -Brand new character animation with movement like ducking and continuous shooting. -New randomly-generated maps. -

-Huge performance boost, with FPS raised by 5-20 on average. -New lighting and shade effect. -New terrain material. -3D clouds added, as well as new dynamic weather. -Brand new character animation with movement like ducking and continuous shooting. -New randomly-generated maps. -


- Blocks from Steam Workshop now can be unlocked in the story mode. - Remove the powerful effect of sideswiping bullets (AIs can no longer blow vehicles away ) - The explosion of artillery bombs now will generate strong impact, making it easier to eliminate AIs. - Ornaments, such

- Blocks from Steam Workshop now can be unlocked in the story mode. - Remove the powerful effect of sideswiping bullets (AIs can no longer blow vehicles away ) - The explosion of artillery bombs now will generate strong impact, making it easier to eliminate AIs. - Ornaments, such


New content and adjustment Elite enemies are added. Mining may infuriate AIs Make some change to parts of the map, the amount of ore deposit, and the mechanism by which enemies spawn. Add three new NPCs to the "Island" level, which respectively explain "fight", "construction", an

New content and adjustment Elite enemies are added. Mining may infuriate AIs Make some change to parts of the map, the amount of ore deposit, and the mechanism by which enemies spawn. Add three new NPCs to the "Island" level, which respectively explain "fight", "construction", an


Most are bug fix Fix the bug where the "Island" main menu background is in the wrong position. Increase the maximal refining amount every time. Fix the bug where ores deposit becomes too little after loading a save. Fix the bug where UI of Rocket mission is displayed abnormally.

Most are bug fix Fix the bug where the "Island" main menu background is in the wrong position. Increase the maximal refining amount every time. Fix the bug where ores deposit becomes too little after loading a save. Fix the bug where UI of Rocket mission is displayed abnormally.