
Developer posts and news about this game.


We added free play mode. There is no time limit in this mode, so you can go sightseeing calmly.

We added free play mode. There is no time limit in this mode, so you can go sightseeing calmly.

We changed this game to a score attack type game where the hero who came to play in the shopping district aimed at how much shopping street can be enjoyed before going home. (But, since the hero loves playing games at home, he will soon get home.)

We changed this game to a score attack type game where the hero who came to play in the shopping district aimed at how much shopping street can be enjoyed before going home. (But, since the hero loves playing games at home, he will soon get home.)

Simply walking around the city while talking is very boring, so We changed the game system. We introduced a rule to shorten the time of one play so that you can earn a higher score within a given condition.


We adjusted the volume of the game on December 26. In the future, we will also add a function for volume adjustment.

We adjusted the volume of the game on December 26. In the future, we will also add a function for volume adjustment.

We released the early access version on December 24. We look forward to your continued support of "KYOTO TANOJI QUEST" in the future.

We released the early access version on December 24. We look forward to your continued support of "KYOTO TANOJI QUEST" in the future.