Released
Mar 31, 2017
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Update from Developer of Jumps

    Hey Jumpers, Timothy here. Jumps will be receiving updates soon... I have not abandoned the game. I have a bunch of unreleased content in the works, including an endless mode, improved sound effects and some new worlds. Where have I been? I've been working on my new game: Meat Tr

  2. Developer post

    Jumps Hub World Update

    Jumps receives a major update after many years! This update replaces the old Level Select Menu system with a new 3D Hub World which you can explore and find secrets in - Less UI, more Jumping! With so many quality improvements, bug fixes and more updates on the way: including a S

  3. Developer post

    A New Chapter for Jumps

    Hello Dedicated Jumpers, Hope this message lands you into a world of excitement. I know it's been quite a leap since we last convened in our cherished jumping universe, Jumps. Despite the silence that echoed around our game, I’ve always believed in the magic of the jump that made

  4. Developer post

    Patch - Various fixes

    Change log: - Retro world and festive world are now locked until World 2 is completed - Added "Next World" button to end of level menu for speedrunners - Fixed random mode not including level 10 of each world and festive levels - Fixed jittery movement for Train, sled and missile

  5. Developer post

    Problem with Mac version

    All Mac OS users: Jumps was experiencing crashes on Mac when launching the game. I've temporarily fixed this by disabling Post Processing completely, which means no nice graphics (Anti-aliasing, bloom, etc.) until I can figure out a solution. I'm terribly sorry for the inconvenie

  6. Developer post

    RETRO UPDATE

    Welcome to the Retro update! :jumptoken: 10 new challenging levels have been added. :jumptoken: A lot of gameplay and graphical improvements have been added in this update, read the Change log below for more info. Change log: -Added Retro world, 10 new levels -Added rockets -Adde

  7. Developer post

    Small quality update - Rebindable keys, Random level mode, bug fixes

    Change log: - Added random level mode that unlocks when you complete world 6 (Steampunk). - Rebindable keys in launcher actually work now (Thank you Anda and Intelligence). - The first level of each world now stays unlocked when you reset your times. - Fixed lava not killing the

  8. Developer post

    Christmas Update - New festive levels, Improved graphics

    SURPRISE! :jumptoken: Jumps has just received a festive update, adding 5 new challenging levels with a Christmas theme. :jumptoken: Jumps has also received a lot of graphical improvement and optimization since the last update in April 2017, too long ago. :jumptoken: Next month I'

  9. Developer post

    Event - Beat the world record and win 5 Jumps keys!

    Hello everyone! The Jumps speedrun page hasn't really been given much love so I've decided to do an event, to build a community and kick start the competition on the speedrun.com page. For the next 2 weeks, if you hold the WR on the speedrun.com page , you will be rewarded with 5

  10. Developer post

    Event - Beat the world record and win 5 Jumps keys!

    Hello everyone! The Jumps speedrun page hasn't really been given much love so I've decided to do an event, to build a community and kick start the competition on the speedrun.com page. For the next 2 weeks, if you hold the WR on the speedrun.com page , you will be rewarded with 5

  11. Developer post

    Update (v1.2) - Bugs fixes, Trampoline SFX, Slight level changes

    Hello! This update fixes a bunch of problems major and minor, and adjusts a few things: - Fixed times not adding up correctly. - Adjusted world unlock times as some people were finding it too difficult or "grindy". - Added Trampoline "Boing" sound effect. - Adjusted bridge on W1L

  12. Developer post

    Update (v1.2) - Bugs fixes, Trampoline SFX, Slight level changes

    Hello! This update fixes a bunch of problems major and minor, and adjusts a few things: - Fixed times not adding up correctly. - Adjusted world unlock times as some people were finding it too difficult or "grindy". - Added Trampoline "Boing" sound effect. - Adjusted bridge on W1L

  13. Developer post

    Update (v1.1) - Trading Cards, Jungle Track and small fixes

    Hello, Hope everyone is enjoying Jumps! Today I have a minor update for you all, see changes here: - Added Jungle Track. - Added "Music" menu with Artists + Tracklist. - If you've already completed a world, you can now click "Next Level" on the last level of that world, making sp

  14. Developer post

    Update (v1.1) - Trading Cards, Jungle Track and small fixes

    Hello, Hope everyone is enjoying Jumps! Today I have a minor update for you all, see changes here: - Added Jungle Track. - Added "Music" menu with Artists + Tracklist. - If you've already completed a world, you can now click "Next Level" on the last level of that world, making sp

  15. Developer post

    Keys for content creators

    Hello! If you are a content creator looking to review Jumps, send me an email telling me what you do and include links to your Website/Blog/YouTube channel, etc. I don't just send everyone a key, you must have active viewers or readers of your content, so don't just think you can

  16. Developer post

    Keys for content creators

    Hello! If you are a content creator looking to review Jumps, send me an email telling me what you do and include links to your Website/Blog/YouTube channel, etc. I don't just send everyone a key, you must have active viewers or readers of your content, so don't just think you can

  17. Developer post

    Follow Jumps Development, Release 31st

    Hello! If you want to be kept up to date with Jumps development, you can follow Kiwiforge on Youtube and Twitter Thanks for being patient! -Timothy

  18. Developer post

    Follow Jumps Development, Release 31st

    Hello! If you want to be kept up to date with Jumps development, you can follow Kiwiforge on Youtube and Twitter Thanks for being patient! -Timothy