Released
Oct 24, 2016
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Yore VR - Week #36 Update. Final fixes and improvements

    So the last week has been one of incremental improvements and tying up loose ends. Outside of a couple small nagging bugs the 3 main things left on our plate are: Improving new players experience with instructional books throughout the world, Decoupling supersampling from the gra

  2. Developer post

    Yore VR - Week #36 Update. Final fixes and improvements

    So the last week has been one of incremental improvements and tying up loose ends. Outside of a couple small nagging bugs the 3 main things left on our plate are: Improving new players experience with instructional books throughout the world, Decoupling supersampling from the gra

  3. Developer post

    0.6.0.1 Update - Main Branch (and Alpha)

    *Note* - If you lost your progress since updating the main branch yesterday or the day before please check this post out on how to restore: Fixes Bug allowing buildings to be built for free was found and fixed Deleted tree floating slightly off the ground Improvements Bow collisi

  4. Developer post

    0.6.0.1 Update - Main Branch (and Alpha)

    *Note* - If you lost your progress since updating the main branch yesterday or the day before please check this post out on how to restore: Fixes Bug allowing buildings to be built for free was found and fixed Deleted tree floating slightly off the ground Improvements Bow collisi

  5. Developer post

    Main Branch Update is FINALLY HERE - 0.5.9.2

    After 6 months of Alpha and Beta updates we have Yore in a good enough spot that we have updated the main branch. For the full run down of updates feel free to check out the links at the bottom of this post but here's the Update Highlights: Improvements First we we finished the r

  6. Developer post

    Main Branch Update is FINALLY HERE - 0.5.9.2

    After 6 months of Alpha and Beta updates we have Yore in a good enough spot that we have updated the main branch. For the full run down of updates feel free to check out the links at the bottom of this post but here's the Update Highlights: Improvements First we we finished the r

  7. Developer post

    Yore VR - Week #35 Update: More creatures, less crashes

    2 days late on this update but needed to include a few key fixes in here before I pushed it out. A lot of work went into polishing and getting the creatures spawning and working properly this week. On top of that we tracked down the most common crash bug and hopefully put an end

  8. Developer post

    Yore VR - Week #35 Update: More creatures, less crashes

    2 days late on this update but needed to include a few key fixes in here before I pushed it out. A lot of work went into polishing and getting the creatures spawning and working properly this week. On top of that we tracked down the most common crash bug and hopefully put an end

  9. Developer post

    Week #34 updates - Beta branch FINALLY gets some love! Updated to latest.

    So the day is fast approaching when we can finally push all of our hard work out to the main branch. With the exception of the cart, which we removed entirely for now, 100% of the game systems have been recoded from scratch and are in the game, better than ever. We were 'feature

  10. Developer post

    Week #34 updates - Beta branch FINALLY gets some love! Updated to latest.

    So the day is fast approaching when we can finally push all of our hard work out to the main branch. With the exception of the cart, which we removed entirely for now, 100% of the game systems have been recoded from scratch and are in the game, better than ever. We were 'feature

  11. Developer post

    Yore VR - Week #33 Update. Performance and Crashes

    Alpha Updates Update Hightlights Scorpions(baby and giant), Foxes, Bears and Hydra's added to the map as enemies which can kill and be killed Building construction system complete and in the game Building cost tool tip comes up in building menu when you cover over a button 3 Cras

  12. Developer post

    Yore VR - Week #33 Update. Performance and Crashes

    Alpha Updates Update Hightlights Scorpions(baby and giant), Foxes, Bears and Hydra's added to the map as enemies which can kill and be killed Building construction system complete and in the game Building cost tool tip comes up in building menu when you cover over a button 3 Cras

  13. Developer post

    Massive (and Regular) Updates Hitting the Alpha Branch - Check it out!

    Greetings from the Lands of Yore! Hey Hey everyone I have been posting regular updates to the 'Changelogs and Updates' forums: but F-Man made a good point in a comment on our last update thread that with none-of those updates showing up on the front page it doesn't look like we'r

  14. Developer post

    Massive (and Regular) Updates Hitting the Alpha Branch - Check it out!

    Greetings from the Lands of Yore! Hey Hey everyone I have been posting regular updates to the 'Changelogs and Updates' forums: but F-Man made a good point in a comment on our last update thread that with none-of those updates showing up on the front page it doesn't look like we'r

  15. Developer post

    Still Alive and working HARD to get this update pushed

    Apologies for the silent running..We've been under the gun over the last 3 months. Let me sum up what's been happeningL First we we finished the recode of all major systems, that wrapped in about Feb and opened the door for the new save system and multiplayer. The engine powering

  16. Developer post

    Still Alive and working HARD to get this update pushed

    Apologies for the silent running..We've been under the gun over the last 3 months. Let me sum up what's been happeningL First we we finished the recode of all major systems, that wrapped in about Feb and opened the door for the new save system and multiplayer. The engine powering

  17. Developer post

    0.4.0 - Alpha update: Completing the Recode

    Recode Complete, ready for testing Remember you need to be subscribed to the Alpha branch to get Alpha updates. So no sense writing a formal update log when all I need to say is that the entire game has essentially been re-coded from scratch. The way we did things before was quic

  18. Developer post

    0.4.0 - Alpha update: Completing the Recode

    Recode Complete, ready for testing Remember you need to be subscribed to the Alpha branch to get Alpha updates. So no sense writing a formal update log when all I need to say is that the entire game has essentially been re-coded from scratch. The way we did things before was quic

  19. Developer post

    0.3.9.7 Update - Touch Support and Snow removal

    A relatively small update with a few fixes here and there. 90% of our time has been spent recoding everything from the ground up and preparing for multiplayer. Very happy to have Oculus Touch support in and look forward to hearing people's feedback as we have a ways to go before

  20. Developer post

    0.3.9.7 Update - Touch Support and Snow removal

    A relatively small update with a few fixes here and there. 90% of our time has been spent recoding everything from the ground up and preparing for multiplayer. Very happy to have Oculus Touch support in and look forward to hearing people's feedback as we have a ways to go before