Released
Oct 14, 2016
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Performance Patch Posted

    Nice performance boosting patch is live today! Changelog below. We've also been working on a couple videos that will post tomorrow. I made the current trailer a month before we launched Early Access, so it is about 12 months old and the game has made huge progress since then. The

  2. Developer post

    Performance Patch Posted

    Nice performance boosting patch is live today! Changelog below. We've also been working on a couple videos that will post tomorrow. I made the current trailer a month before we launched Early Access, so it is about 12 months old and the game has made huge progress since then. The

  3. Developer post

    Post-PAX fixes

    PAX was amazing! So many nice people and happy workers for Bloq-O Industries. I recorded some testimonials and will be posting some new trailers here soon. Also used the 4 days of testing time to think about a couple bugs and figure out how to squish them. Here is the first fix,

  4. Developer post

    Post-PAX fixes

    PAX was amazing! So many nice people and happy workers for Bloq-O Industries. I recorded some testimonials and will be posting some new trailers here soon. Also used the 4 days of testing time to think about a couple bugs and figure out how to squish them. Here is the first fix,

  5. Developer post

    The PAX Patch!

    The team has been hard at work to bring you some big redesigns and feature additions in time for PAX West. There are so many changes that I'm only going to write high-level notes here. Enjoy these upgrades! BREAKTIME (v1) game mode launched - look for the 'Take a break' button an

  6. Developer post

    The PAX Patch!

    The team has been hard at work to bring you some big redesigns and feature additions in time for PAX West. There are so many changes that I'm only going to write high-level notes here. Enjoy these upgrades! BREAKTIME (v1) game mode launched - look for the 'Take a break' button an

  7. Developer post

    Patch 7 - seeing a path to the finish!

    Big progress this month, I fixed some old bugs, added a bunch of new features, and redesigned the flow to support new players and new platforms. Read on for the details… NEW TO SHIP IT? Please take a minute to rate the game and let me what you think ! PATCH NOTES The beginnings o

  8. Developer post

    Patch 7 - seeing a path to the finish!

    Big progress this month, I fixed some old bugs, added a bunch of new features, and redesigned the flow to support new players and new platforms. Read on for the details… NEW TO SHIP IT? Please take a minute to rate the game and let me what you think ! PATCH NOTES The beginnings o

  9. Developer post

    Patch 6 inbound

    Just got back from GDC and wanted to get out some of the bug fixes and features I've been working on for the last couple months. Please enjoy this prettier, better sounding, and more stable build! WRITTEN A REVIEW LATELY? Please take a minute to rate Ship It and let me what you t

  10. Developer post

    Patch 6 inbound

    Just got back from GDC and wanted to get out some of the bug fixes and features I've been working on for the last couple months. Please enjoy this prettier, better sounding, and more stable build! WRITTEN A REVIEW LATELY? Please take a minute to rate Ship It and let me what you t

  11. Developer post

    Kaleidoscope VR and Coding Progress Update

    No public patches in a while, but development is still moving on Ship It. Last week the game was featured at a few local events including the Portland, OR Kaleidoscope VR Festival and I've spent a bunch of time preparing a stripped down demo version of the game which can be playe

  12. Developer post

    Kaleidoscope VR and Coding Progress Update

    No public patches in a while, but development is still moving on Ship It. Last week the game was featured at a few local events including the Portland, OR Kaleidoscope VR Festival and I've spent a bunch of time preparing a stripped down demo version of the game which can be playe

  13. Developer post

    The leaderboards were down!!! Patch 5 applied.

    One of the last patches stopped submissions to the leaderboard, so sorry! They should be working again, so get in there and knock me off the top of all the boards! PLEASE LEAVE A REVIEW If you read this, I need YOUR help to spread the word by writing a game review. Just click the

  14. Developer post

    The leaderboards were down!!! Patch 5 applied.

    One of the last patches stopped submissions to the leaderboard, so sorry! They should be working again, so get in there and knock me off the top of all the boards! PLEASE LEAVE A REVIEW If you read this, I need YOUR help to spread the word by writing a game review. Just click the

  15. Developer post

    Patch 4 is shipped

    Biggest update in Patch 4 is a fix for the console movement bug...no more console encroaching on your personal space :-) NEW FEATURES New handheld camera is ready. Turn on spectator mode by pressing 'c' on the keyboard, then press '5' to activate the handheld camera. Still a litt

  16. Developer post

    Patch 4 is shipped

    Biggest update in Patch 4 is a fix for the console movement bug...no more console encroaching on your personal space :-) NEW FEATURES New handheld camera is ready. Turn on spectator mode by pressing 'c' on the keyboard, then press '5' to activate the handheld camera. Still a litt

  17. Developer post

    Patch 3 live

    Patch 3 is ready, with a few new features and fixes. Not as much in this one because I spent most of my time hunting down the nasty bug from last week! NEW FEATURES New zombie work poster just in time for Halloween! Security cameras activated! Press 'c' on the keyboard to activat

  18. Developer post

    Patch 3 live

    Patch 3 is ready, with a few new features and fixes. Not as much in this one because I spent most of my time hunting down the nasty bug from last week! NEW FEATURES New zombie work poster just in time for Halloween! Security cameras activated! Press 'c' on the keyboard to activat

  19. Developer post

    Rolled Back to patch 1 :-(

    Tonight I showed off 'Ship It' to my local Unity User Group, and was sad to run into two big bugs! I've temporarily rolled back to the first patch which didn't have these problems. The two bugs I noticed were Some kind of error preventing the Deadline leaderboard from loading, an

  20. Developer post

    Rolled Back to patch 1 :-(

    Tonight I showed off 'Ship It' to my local Unity User Group, and was sad to run into two big bugs! I've temporarily rolled back to the first patch which didn't have these problems. The two bugs I noticed were Some kind of error preventing the Deadline leaderboard from loading, an