Bullet Banshee puts a survivor-like spin on classic shoot 'em up action
Bullet Banshee is a vertical-scrolling shoot 'em up that blends in the survivor-like bullet heaven mechanics for upgrades to great effect. Read the full article here:
Developer posts and news about this game.

Bullet Banshee is a vertical-scrolling shoot 'em up that blends in the survivor-like bullet heaven mechanics for upgrades to great effect. Read the full article here:

Fix: Equipment damage - Fixed a bug where the equipment damage formula was not being applied correctly. Equipment that deals damage should now feel significantly stronger. - Affects Laser, Black Hole, Super Orbital, Chain Lightning, Sentry and Mirror Field. New weapon - Beam: you

New: Intermediate difficulty - Added Intermediate, a new difficulty that bridges Normal and Hard. There are more enemies, they are a little tougher, and new enemy types show up sooner. - It unlocks together with Hard. If you have already unlocked Hard, Intermediate is available r

New: Library - Added a "Library" section to the main menu. It lists every item and equipment that can appear in a run, and also story logs. New: Stage conditions - Debris is now one of three stage conditions. From stage 4 on, a stage can get one of them, never more than one. - Fi

New: Mouse + Keyboard controls - A Control Scheme option is now available in Options, on the Controls tab. With Mouse + Keyboard, you fly the ship with the mouse: left click shoots, right click uses your equipment. - Mouse buttons can now be bound to actions, and a Mouse Sensitiv

New: Text Size option - A Text Size option is now available in Options, on the Accessibility tab, with three sizes: Normal, Large and Larger. - It enlarges the text in menus, item cards, tooltips, the HUD and damage numbers. - On small screens, such as the Steam Deck, the game no

The feedback was unanimous. No one was a fan of Recoil Drive. Item rework: Recoil Drive is now Recoil Pulse - The Recoil Drive item was reworked. It no longer pushes the ship backwards when firing. - Instead, every 25 shots, it releases a pulse that pushes nearby enemies away. -

Thank you to everybody who tried out the game. Here is the first post-launch patch, with the following changes: Made the Salvage payout significantly less stingy. Runs earn more overall: a first run to stage 10 now pays about 900, up from about 590. The item choice screen now has

Bullet Banshee is out It's out. Thank you to everyone who followed along and wishlisted. It means a lot. If something breaks, post it in the discussions board and I'll get on it. Have fun, and good luck on Nightmare.