The Last Leviathan

Super Punk Games

Released
Jun 22, 2016
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Shutting the company down :(

    It is with a heavy heart that we announce the closure of Super Punk Games and therefore the removal of our games from sale, including The Last Leviathan. We’ve been unable to give Super Punk the time and resources that it has needed to flourish and progress and it’s overdue to fo

  2. Developer post

    Small Update: v0.3.3

    Hail, sea-lovers. We're back with a small patch for you! Changes in Version v0.3.3 • Improvements to Water for both visual and performance. • Bug-Fix: When optimising ship blocks for CPU load reduction, blocks were grouped and sometimes lost their paint colour. • Bug-Fix: Prevent

  3. Developer post

    Submarine Competition Winners!

    🐙✨PantomT and NotAlex are our Submarine competition winners! ✨🐙 PhantomT's submission: NotAlex's submission: Thanks for your submissions! The winners will be receiving a handy mug and spiffing T-shirt each for their efforts. Stay tuned for our next competition, and keep up the

  4. Developer post

    COMPETITION: Let's See Your Submarines!

    Harold is looking for the best submarine designs out there! Competition?! For 3 weeks, 25th Feb - 11th March , we'll be keeping a keen eye on the best submarine design submissions to the workshop. The THREE best designs we find will be selected and the winners will be given some

  5. Developer post

    Event Challenge: WIN PRIZES AND GOODIES

    Don't forget, you have a chance to win some goodies from us at Super Punk Games! With the flying block update comes a new event challenge. To access it, simply click on the 'events' button in the main menu. We want YOU to video record your best attempt at collecting all of the ch

  6. Developer post

    "Fly, You Fools!" UPDATE

    We are very pleased to release our next update for The Last Leviathan. This update introduces flying blocks to the game, along with various fixes and a challenging flying event to try out your sky-galleons on. Flying blocks open up a whole new world of possibilities; will you bui

  7. Developer post

    Updated Tutorial Videos are Coming!

    Hi, folks. Our video editing monkeys at Super Punk Games have recently been working on some classy video tutorials for both new and returning players; It has been a while, after all, and many of us are a little rusty. This new tutorial series will take you from the basics, right

  8. Developer post

    Finally an update! and News!

    Hi All! Ok so time for an apology, we've been naughty and not communicated with you for some time on TLL and for that we are sorry. It’s not that we didn't want to, just that we didn't have much to say, but regardless, it wasn't our intention to leave you guys in the dark for so

  9. Developer post

    S.U.P.E.R. Editor Update Released

    This release is the first in a series of brand new content releases showcasing the work we've been doing over the past 10 months. We’ve completely rewritten the editor so its massively more powerful and this update focuses on the new S.U.P.E.R. Editor functions with the addition

  10. Developer post

    S.U.P.E.R. Editor Update Released

    This release is the first in a series of brand new content releases showcasing the work we've been doing over the past 10 months. We’ve completely rewritten the editor so its massively more powerful and this update focuses on the new S.U.P.E.R. Editor functions with the addition

  11. Developer post

    S.U.P.E.R Editor BETA version now live

    Hello you lavish librarians of leviathan etiquette FINALLY!!! There is a new version of The Last Leviathan now available in BETA. This is version v0.3.1 (Build 311) To Opt In to beta PLEASE READ the notes at the bottom of this announcement BETA ONLY UPDATE This has been pushed to

  12. Developer post

    S.U.P.E.R Editor BETA version now live

    Hello you lavish librarians of leviathan etiquette FINALLY!!! There is a new version of The Last Leviathan now available in BETA. This is version v0.3.1 (Build 311) To Opt In to beta PLEASE READ the notes at the bottom of this announcement BETA ONLY UPDATE This has been pushed to

  13. Developer post

    Dev update 4th August - Spinning Things

    Hello Mighty Naval Fabricators, Reporting in for our brief yet incisive progress update. We have been designing and working on more new monster blocks. As you can see from the included image, these are 2 types of monster propulsion, kind of like organic propellers. We've also bee

  14. Developer post

    Dev update 4th August - Spinning Things

    Hello Mighty Naval Fabricators, Reporting in for our brief yet incisive progress update. We have been designing and working on more new monster blocks. As you can see from the included image, these are 2 types of monster propulsion, kind of like organic propellers. We've also bee

  15. Developer post

    Dev update 28th July - Mechanicals

    Hello Your Royal Shipnesses! Here's a little gif for you demonstrating some basic Controller block animations. The Controller block gives you access to any mechincal block on your ship through a keyframe animator. You'll be able to synchronise many blocks' animations together ove

  16. Developer post

    Dev update 28th July - Mechanicals

    Hello Your Royal Shipnesses! Here's a little gif for you demonstrating some basic Controller block animations. The Controller block gives you access to any mechincal block on your ship through a keyframe animator. You'll be able to synchronise many blocks' animations together ove

  17. Developer post

    Dev update 21st July - WINGS!

    Hiya Gigantic creationist fans As some of the more diligent amongst you may have noticed, we’ve taken DLC (aka pledges) down this week as we felt that some players just didn’t understand what we were trying to do and negative impact of having them in early access it seems is just

  18. Developer post

    Dev update 21st July - WINGS!

    Hiya Gigantic creationist fans As some of the more diligent amongst you may have noticed, we’ve taken DLC (aka pledges) down this week as we felt that some players just didn’t understand what we were trying to do and negative impact of having them in early access it seems is just

  19. Developer post

    July 14th Update - COLOUR!!

    Hello groovy gargantuan goblins! We have been busy basilisks this week and have been down at the develop conference in brighton, which if you’ve never been, is truly awesome! The main feature we’ve worked on this week is the new block colouring system, which seems like a simple t

  20. Developer post

    July 14th Update - COLOUR!!

    Hello groovy gargantuan goblins! We have been busy basilisks this week and have been down at the develop conference in brighton, which if you’ve never been, is truly awesome! The main feature we’ve worked on this week is the new block colouring system, which seems like a simple t