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Hi folks, here's an update to add Simplified Chinese localization to the game. We're happy to make the game more accessible to all chinese speaking players around the globe. Again, it's been a huge effort from the community and I especially want to thank HRider for his tremendous

Hi all, It's been a while since the last time I posted a changelog, so here we go. The main addition is obviously the russian localization. A lot of effort was put in it and I'm especially grateful to the russian community members who did an astounding job tranlating each & e

Hi everyone, since v7831 a lot of stuff has been added to the game. The game was free during the open Beta and that was a good occasion to tune things a little more and fix problems here and there. Thanks to everyone for the help during this process. Have fun! - Orbital Scavenger

Strike Vector EX is Now Available on Steam! Strike Vector EX is a competitive first-person aerial-combat game that satisfies every gamer ™s dream of waging dizzying dogfights with super-powered aircraft. Bursting with mech-inspired ships, Ragequit ™s game brings a story-based sin

Strike Vector EX, an expanded version of 2014’s flashy game about transforming ships dogfighting through sci-fi industrial structures, has launched a free open beta test. The EX releases is updated and expanded with new modes including, crucially, a singleplayer campaign. The ori

Hi folks, v7831 is here with a brand new Spectate option. You can access it from the match start screen (if the game has already begun) or from the death screen (just after crashing or being carabine-pinpointed by Whoracle). The spectate screen displays basic information about th

This time I focused on bringing the long time requested Skirmish Difficulty option . So you have it: "Normal", "Hard" and "Nightmare". Even TZeroX didn't complain about the lack of difficulty in Nightmare, so I guess it's a good sign. Naming convention for these is not set in sto