Update 1.0.2.1 Released
Fixed movement not always correctly resetting after jumping which could lead to players being placed incorrectly after round reset

Technical data

Fixed movement not always correctly resetting after jumping which could lead to players being placed incorrectly after round reset

Added Japanese localization Added 2 new Japanese style hats Added flag icons for language select Minor UI localization fixes on the hat unlock screen Minor fixes for the UI scroll bar on the help screen

Tweaked the logic for when Shield and Speed traps are given to players. These traps will now no longer be given at the start of a round and the shield trap requires wall traps to be placed the level Fixed error dialogue prompts getting stuck open sometimes after being disconnecte

Tweaked the logic for when Shield and Speed traps are given to players. These traps will now no longer be given at the start of a round and the shield trap requires wall traps to be placed the level Fixed error dialogue prompts getting stuck open sometimes after being disconnecte

Trapper's Delight is now officially out of early access with an official 1.0 release. Since going into Early Access almost 2(!!!) years ago the game has received a lot of major updates. These include: Addition of level editor and Steam Workshop support Singleplayer Challenge Mode

Trapper's Delight is now officially out of early access with an official 1.0 release. Since going into Early Access almost 2(!!!) years ago the game has received a lot of major updates. These include: Addition of level editor and Steam Workshop support Singleplayer Challenge Mode

Since going into Early Access almost 2(!!!) years ago the game has received a lot of major updates. These include: Addition of level editor and Steam Workshop support Singleplayer Challenge Mode including 48 new levels Complete UI overhauls of in-game interface and menus Major ne

Since going into Early Access almost 2(!!!) years ago the game has received a lot of major updates. These include: Addition of level editor and Steam Workshop support Singleplayer Challenge Mode including 48 new levels Complete UI overhauls of in-game interface and menus Major ne

Pause screen now correctly stops the action in challenge mode Pause screen now stops trap placement cursor moving in the background Added new "Overview" help video Fixed a few errors caused by players joining online games mid-game and then quickly leaving again

Pause screen now correctly stops the action in challenge mode Pause screen now stops trap placement cursor moving in the background Added new "Overview" help video Fixed a few errors caused by players joining online games mid-game and then quickly leaving again

The march towards a stable 1.0 release continues! This patch contains a lot of major fixes including some big networking improvements that should fix a lot of disconnection issues. The fixes list is steadily shrinking so a full release is coming soon! Patch notes below: Bug Fixes

The march towards a stable 1.0 release continues! This patch contains a lot of major fixes including some big networking improvements that should fix a lot of disconnection issues. The fixes list is steadily shrinking so a full release is coming soon! Patch notes below: Bug Fixes

Hello everyone! Another patch out today, as we march towards a 1.0 release! Update 0.99.6 comes with quite a few improvements all over the game. Here are the full patch notes: Features Added a new lobby scene Updated the visuals on the main menu, now features traps Added a visual

Hello everyone! Another patch out today, as we march towards a 1.0 release! Update 0.99.6 comes with quite a few improvements all over the game. Here are the full patch notes: Features Added a new lobby scene Updated the visuals on the main menu, now features traps Added a visual

Fixed placeable lava not correctly clearing traps when placed on top of them Fixed projectiles not being reset instantly during round reset, which could result in projectiles hitting players as soon as players respawn Fixed Mine trap not being able to be hidden in local multiplay

Fixed placeable lava not correctly clearing traps when placed on top of them Fixed projectiles not being reset instantly during round reset, which could result in projectiles hitting players as soon as players respawn Fixed Mine trap not being able to be hidden in local multiplay

Reduced the number of stars required to progress through the challenge mode Updated the visuals on the coin pickup Tweaked the local multiplayer UI slightly to make it cleaner and more easily readable Added some extra safety checks during round reset which should hopefully fix a

Reduced the number of stars required to progress through the challenge mode Updated the visuals on the coin pickup Tweaked the local multiplayer UI slightly to make it cleaner and more easily readable Added some extra safety checks during round reset which should hopefully fix a

Hello everyone! Hope you all had a lovely holiday season! Going into 2018 we are going to be trying something new for Trapper's Delight. In an attempt to bring players together we are going to be organising a weekly Trapper's Delight playdate every Friday at 8 pm GMT . The plan i

Hello everyone! Hope you all had a lovely holiday season! Going into 2018 we are going to be trying something new for Trapper's Delight. In an attempt to bring players together we are going to be organising a weekly Trapper's Delight playdate every Friday at 8 pm GMT . The plan i