Orbital Madness is out! An incremental game where every weapon is an orbital!
Orbital Madness is finally out! Thank you to everyone who wishlisted the game and to those who ends up checking it out! View game page
Developer posts and news about this game.

Orbital Madness is finally out! Thank you to everyone who wishlisted the game and to those who ends up checking it out! View game page

I am happy to announce my new game, Orbital Madness ! This game takes the popular orbital upgrades featured in other roguelikes and roguelites and builds an entire game around them. For those who have played Keep on Mining! and Just Click The Button , this game is a combination o

-Added 2 buttons in the main menu that takes you to the mobile store pages. -The talent card level text also displays under the talent card name when leveling up talent cards. -The price increase of items in the shop is now a lot less when the game is completed.

Keep on Mining! - Worlds can finally be played on both IOS and Andoid. The price is 4.99$ and it contains 0 ads and 0 in app purchases. Game Page - IOS Game Page - Google Play Trading cards are also out! 7 trading cards can be collected ːsteamhappyː

-You will be able to convert your talent points into mastery points when you have beaten the game. It will take 10 talent points to create 1 mastery point. When you have more than 10 talent points, a red outline over the total talent point frame will appear. Clicking this will op

-Fixed some typos. -Fixed an issue where if you play the game without being connected to steam and unlock achievements, this can cause bugs to appear. -Fixed a bug where the game would crash when unlocking world 11 or 12. This could either be caused by if you play the game withou

-Added another toggle button inside the settings. This toggle will make icons appear on the skill tree upgrades. A plus icon will appear if an upgrade is affordable and a checkmark will appear if you have purchased the upgrade to max. This toggle is off by default. Having this to

-Bars, gems and coins will now be highlighted in the UI whenever you hover over something that can be purchased. This will also happen when you have a pickaxe selected that you have not crafted. This will make it easier to differentiate between currencies that look similar. This

-Fixed a bug where the found artifacts texts would display X/12 on all 4 rarities. -The circle transition that appears when you open the game would lag for a split second. This is fixed. -The core LEVEL X text would overlap if the game is played in Russian. This is fixed. -In som

It is officially less than 24 hours until Keep on Mining! - Worlds releases! Thank you to everyone who have wishlisted the game! Mobile I promised to put out an update regarding mobile when the game was close to release. Unfortunately the game wont be out on IOS and Google Play a

I am happy to announce that Keep on Mining! - Worlds will release on March 30. The game will be priced at 6.99$ with a 20% launch discount. If you already own the first Keep on Mining! game, look out for a bundle that contains both KOM games. This bundle will have a 15% discount,