Released
Sep 29, 2020
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Ana Spelunky Plush is Here!

    Hey, everyone! Happy to let you all know that we've partnered with Youtooz to bring you (and us!) the Ana Spelunky plush ! And she's available for preorder right now for a limited time! After all those dangerous caves Ana's ready to explore some place a little more cozy - she'll

  2. Developer post

    Patch Notes: v1.28

    Player indicators will no longer appear when there is only one player. Fixed an issue that prevented the player from entering the portal in Duat. "The Full Spelunky" achievement is now unlocked properly in all situations - it should unlock retroactively for players that should ha

  3. Developer post

    Patch Notes: v1.27

    Cross-play with other platforms will only become available after the other platforms are using v1.27 Added back cross-play leaderboard filter. Improved clock syncing to be as unobtrusive as possible (may fail to become unobtrusive very rarely) while still syncing properly 98%+ of

  4. Developer post

    1.26 Released!

    ːspel2caveːːspel2caveːːspel2caveːːspel2caveːːgoldidolː I'm very happy to announce that with the release of v1.26, we've reached a big milestone with Spelunky 2's online multiplayer. You can now play Spelunky 2 online, with friends or random players, in Adventure Mode or Arena Mod

  5. Developer post

    Patch Notes: v1.25.2d

    Multiples fixes to determinism (crt, stl, physics, prng, ai & general game logic) when playing in cross-platform scenarios. Steam and Switch should now be able to play with players using Xbox-Live platforms (PC/XB1/XBS). Single-region matchmaking for PC/Switch as to avoid cur

  6. Developer post

    One Year on Steam - Arena Mode Online!

    ːgoldidolː September 29 was the One Year Anniversary of Spelunky 2's release on Steam! Thank you for joining us on this journey... whether you're playing the game, giving us feedback, or making/sharing content. In one year, we've released many updates to fix bugs, add features, c

  7. Developer post

    Patch notes: 1.21.0c

    Gameplay : Fixed teleport Players can now use doors during the throwing animation Fixed Vlad's cape double jump on jumping from a rope while attacking or throwing a bomb Players are now able to whip against a fragile floor while climbing it with climbing gloves Prevented vendors

  8. Developer post

    Patch notes: 1.20.4d

    Hotpatch 1.20.4d: Fixed corpses not exploding on being slashed Prevented plasma cannons from exploding on touching lava while being held Fixed teleport while using the jetpack Fixed jetpack auto-activation after attacking in the air while holding the jump button Players can once

  9. Developer post

    Patch Notes: 1.20.3a

    OST is now available on Spotify! Fixed rare case where mounts were being crushed Getting unjustly crushed by a sliding wall should now be considerably harder Vendors and NPCs will now anger if the player drops their backpack on them Prevented thrown entities from being crushed wh

  10. Developer post

    Patch Notes: 1.20.2a

    Fixed issue where stomping an enemy on a tight corridor could sometimes crush the player Fixed issue where mounts were sometimes being crushed when trying to squeeze into tight gaps Killing a certain miniboss in a certain blood moon zone will now drop a jetpack Removed powerpack

  11. Developer post

    Patch notes: 1.20.1c (W64) -> 1.20.1d (W64)

    * Fixed issue where mounts were having a hard time squeezing into platforms * Fixed player's color when leaving an underwater door * Fixed issue where spiders that spawned from a pot were hanging from nearby roofs * Fixed issue where falling platforms were being triggered by the

  12. Developer post

    Patch notes: 1.20.1d

    Patch notes 1.20.1d: Fixed issue where mounts were having a hard time squeezing into platforms Fixed player's color when leaving an underwater door Fixed issue where spiders that spawned from a pot were hanging from nearby roofs Fixed issue where falling platforms were being trig

  13. Developer post

    Spelunky 2 - Break the Record: LIVE

    ːspel2caverː Warning: some minor spoilers in the category names below! ːspel2cavelː The Spelunky 2 Break the Record: LIVE speedrunning event is going on right now! The first day has already seen a World Record broken live by d_tea in the All Shortcuts + Tiamat category. But the c

  14. Developer post

    Patch Notes: 1.20.0j

    If you can't play online ensure you've downloaded the latest update (1.20.0j) General changes and fixes: Prevented char selection scene from processing players' input when the disconnected controller popup is on the screen. Pitcher's mitt effect will now be removed for invincible

  15. Developer post

    Patch Notes: 1.19.8c

    1.19.7a (W64) → 1.19.8c (W64): Fixed crash on carrying a gold monkey through any portal Fixed crash when a challenge appeared on the same level as a two-floored store (yesterday's daily challenge crash in Volcana) The merchant will now enrage if a player wearing the true crown te

  16. Developer post

    The Online Multiplayer Public Beta is Here!

    Whew! This morning we quietly released a giant update to Spelunky 2 on Steam that included online multiplayer and we were hit with some good news and some bad news! The good news is that matchmaking works as intended and it seems like the improvements BlitWorks has made over the

  17. Developer post

    Online Multiplayer Release Plans!

    Hey, everyone! I'll get RIGHT to the point. Our plan is to release online multiplayer to everyone on Steam on December 14th as an "open beta". You'll have immediate access, but we're calling this a beta because our work will continue and we imagine some issues will crop up once e

  18. Developer post

    Patch Notes: 1.19.0a

    The second jump of mounts can now be shortened if the player releases the jump button Fixed stomp's jumping speed after Vlad's cape double jump Fixed issue where hanging on a ledge would prevent the player from correctly stomping on an enemy that was nearby Previous grace period

  19. Developer post

    Vote for Spelunky 2 in the Steam Awards!

    Hey, Spelunky 2 fans! Just reminding you that Steam Award voting is still going on until December 1st! If you've enjoyed the game so far and feel like it's deserving of an award, then you can throw a vote at us from the link above or on the game's store page. Keep in mind that th

  20. Developer post

    Patch Notes: 1.18.0

    Profile wins count will now only increase when winning without using any shortcut Added Data Management section in the Options menu (only accessible from Main Menu) Fixed issue where pushblocks were sometimes crushing other pushblocks Fixed issue where pushblocks weren't falling