Day 1 DLC (just kidding)
It's in fact a quick patch resolving a rare crash that appears for some players when the Steam overlay loads. Also we fixed a problem with the 'Main Menu' button not working on death! Have fun! GamesHut
Developer posts and news about this game.

It's in fact a quick patch resolving a rare crash that appears for some players when the Steam overlay loads. Also we fixed a problem with the 'Main Menu' button not working on death! Have fun! GamesHut

It's in fact a quick patch resolving a rare crash that appears for some players when the Steam overlay loads. Also we fixed a problem with the 'Main Menu' button not working on death! Have fun! GamesHut

Hi all, With grate satisfaction we present to you the launch of Herolike! After 18 months of total development, balancing and bug fixing, our baby is out in the wilderness. There are lots of subtle or bigger changes made to the game since the last version, so players that tried t

Hi all, With grate satisfaction we present to you the launch of Herolike! After 18 months of total development, balancing and bug fixing, our baby is out in the wilderness. There are lots of subtle or bigger changes made to the game since the last version, so players that tried t

Hi all, As probably you all noticed, the game is not launched yet. Well that is because in the last month we received a lot of great feedback, which mostly required fixes. Pairing that with the fact that there is always room for improvements of the current systems, user interface

Hi all, As probably you all noticed, the game is not launched yet. Well that is because in the last month we received a lot of great feedback, which mostly required fixes. Pairing that with the fact that there is always room for improvements of the current systems, user interface

Hi everyone, Back in February, when we launched the Early Access we promised that game development will take another 6 months, but we will manage this sooner. If nothing unexpected occurs, Herolike is due for launch on end of July. Wohoo! Now, returning to the current version 1.4

Hi everyone, Back in February, when we launched the Early Access we promised that game development will take another 6 months, but we will manage this sooner. If nothing unexpected occurs, Herolike is due for launch on end of July. Wohoo! Now, returning to the current version 1.4

Hi guys, Boy, this was a crazy month. I've taken up the daunting task of adding a second control scheme: mouse + keyboard and also a new character. Upon starting a new game, you will be able to select which type of control scheme you want. The new control option, is playable by u

Hi guys, Boy, this was a crazy month. I've taken up the daunting task of adding a second control scheme: mouse + keyboard and also a new character. Upon starting a new game, you will be able to select which type of control scheme you want. The new control option, is playable by u

Another content update is here! This patch was focused mostly on expanding on the friendly encounters as well as adding more variety to the defense encounters. We are introducing the Title system that works in conjunction with the friendly encounters to generate more gameplay val

Another content update is here! This patch was focused mostly on expanding on the friendly encounters as well as adding more variety to the defense encounters. We are introducing the Title system that works in conjunction with the friendly encounters to generate more gameplay val

Hi all, This is a small update aiming to fix the final boss battle and change the Early Access 'coming soon' road map in-game. Also, you can vote here for the next hero class to be added: Thank you, Games Hut

Hi all, This is a small update aiming to fix the final boss battle and change the Early Access 'coming soon' road map in-game. Also, you can vote here for the next hero class to be added: Thank you, Games Hut

The big content patch is here! Once again I would like to thank the community for the nice support and feedback, here on the forums as well as on email and chat. This patch was focused mostly on content. We worked hard to make the game feel even less repetitive and spiced everyth

The big content patch is here! Once again I would like to thank the community for the nice support and feedback, here on the forums as well as on email and chat. This patch was focused mostly on content. We worked hard to make the game feel even less repetitive and spiced everyth

Herolike Early Access is off to a great start and the feedback from the community is top notch. The short version (you will find patch details below) is that this patch focused on visual and AI bugs, while trying to address the game balance in difficulty. I'm looking forward to s

Herolike Early Access is off to a great start and the feedback from the community is top notch. The short version (you will find patch details below) is that this patch focused on visual and AI bugs, while trying to address the game balance in difficulty. I'm looking forward to s

After 16 months of development, Herolike is here, on Steam, live! I have butterflies in my stomach just looking at the live Store page :D Please read though the Early Access QA, check the game's features (and future features) or just contact me directly in the Herolike Discussion

After 16 months of development, Herolike is here, on Steam, live! I have butterflies in my stomach just looking at the live Store page :D Please read though the Early Access QA, check the game's features (and future features) or just contact me directly in the Herolike Discussion