Version 1.1.3
- fix issue with an invalid ship path - couple minor bug fixes
Developer posts and news about this game.

- fix issue with an invalid ship path - couple minor bug fixes

- fixed missing hire buttons

- fixed a couple minor bugs

Updates: - Added Game Tips to hopefully improve awareness of various actions and capabilities** - Updated a lot of particle assets to improve performance - Updated ship maps to have fewer lights for better performance (WIP) - Minor changes to various missions to ensure milestones

Star Command Galaxies Is Available Now Commanders – we are over-the-moon to announce the full release of Star Command Galaxies. For those of you new to this, you take on the role of a Star Command Captain. Following perilous orders you command a starship of low-wage workers on a

Fixed issue where full player UI stays hidden

- Minor update for official release.

Updates: - Add new Game Tip popup that is presented to help further guide the player on how to use ship systems as well as explain various game mechanics and resources (with associated toggle to hide/show) - Additional names included in the Ship Name randomizer in the Ship Creato

- moved mouse over details panel above Crew Panel for improved UX - reduced size of a few explosions - fix Heal Fleet mission victory conditions - fix missing and extraneous tiles on various ship maps - fix an issue where medic/repair kit had pistol assets - fix a ship lights for

- fixed Bed Bug where crew would stop recharging after only one crew reached full health - fix a few mission and item scripts - tweak various mission and item content - add checks to fix some of the issues reported on Unity's Cloud Diagnostics * feel free to post any continued or

- fix a few crash analytics issues - fix ship upgrades not working for shields and recharge - minor updates to various mission (fixes and improvements) - support resolution up to 2560x1440 Known issues: - if one crew gets out of bed all crew stop re-energizing - other issues are

Star Commanders – We are excited to announce final release is upon us. This update is the final release candidate . That's right Star Command is complete and we are running a final flight-systems check before full launch. So get out there Captain, and launch to explore the fully

We are preparing for launch Star Commanders! Please test this final release candidate v1.0. Everything has been fundamentally and significantly overhauled, optimized, and polished. Complete game is present with full features. Please report feedback of all variety on the steam pag

IT... IS... ALIIIIIIIIVE!!! And playable. Star Commanders we are launching an all-new BETA and we can't wait to hear your passive aggressive dismissal of our progress! But for the lucky few of you still alive (on our steam page) this isn't a giant hulk of dead video game - it is

FINAL BETA NOW. Star Commanders, We need your help for the FINAL BETA build! This build has the full game. Some parts may be a little unrefined, but it is all there, awaiting your feedback . We can't do it without you - our loyal and fully expendable cadets. What is there: • 8 co

Greeting Star Commanders, We have been hard at work on getting the FINAL BETA but we need a small group of you - the chosen few reading this - to PRE-TEST to make sure there are no showstoppers. We need you strong, able-bodied, young cadets to find any GAMEBREAKERS before the BIG

Star Commanders, The solar flares are flaring, the Glorsnoofs are snarlinging, and another BETA update has landed. Star Command BETA v 9000.3 has arrived and it needs your beta testing! Does it load? Is it boring? Who is your Daddy and what do they do? Tell us! Help us! Love us?

Star Commanders, After a few long orbits in the outer asteroid belt, we are happy to report we have a brand new BETA build up on the Beta-testing branch on Steam. It is live right now, you simply need to enable it inside the game 'properties' in your Steam Library. So what is new

Hello Star Commanders! We would love to get your feedback on the latest beta we just put up on the beta branch. We are excited to hear your thoughts! So this is a 90% done version and should take about 2-5 hours to play from start to end. We have turned off the second half of the

Hey Star Commanders, As we approach a more and more complete version of Star Command Galaxies we'd love to have your input if you are up for the task! We are releasing the latest BETA build on the Beta Branch as of now. The game is like 90% there but that last 10% will make the g