8/14
Added checkpoints to each stage Adjusted the Perk system probabilities (smoothed out the appearance rate table for rare Perks) Fixed a bug causing the ranking system display to appear incorrectly
Technical data

Added checkpoints to each stage Adjusted the Perk system probabilities (smoothed out the appearance rate table for rare Perks) Fixed a bug causing the ranking system display to appear incorrectly

Fixed a bug where Stage 4 and Stage 5 were unlocked simultaneously. Changed the Stage 5 Perk placement. Changed the system so that all Perks can appear without collecting Achievement Items. Changed the system so that collecting Achievement Items increases the appearance rate of R

Anchor Grab now has a duration limit (60 seconds) Ragdoll Punch and Hard Punch can now release objects fixed by Anchor Grab Extra stage is now unlocked by default Stage 5 added Achievements added Perk - Debug Menu unlock condition changed to collecting 50 Pink Boxes Perk - Super

Fixed a bug where messages did not appear when using Anchor Grab Added support for Korean/Chinese

Change to show/hide rankings

・Battle-exclusive stages now automatically switch to battle mode ・Translation adjustments ・Stage 2 Specific objects now only disappear in battle mode

Changed the number of Items that spawn and the available Perks when an Item is obtained. Added a new Perk: Anchor Grab – Allows you to fix an object in mid-air. Added a new stage: Race2 has been added. Stage 3 Adjusted the positions of Items.

Fixed an issue in Battle Mode where the clear animation was not synchronized. Grab has been nerfed (by modifying physics objects placed on the map). Adjusted perk spawn timers (90 → 300, Battle Mode: 20 → 30). Stage 2 Objects that previously spawned deterministically now spawn ba

Fixed a bug where the EX stage was not registered when clearing with No Perk Fixed a bug where Battle Mode–exclusive stages could not be loaded

Stage 1 Modified some objects Changed perk placement Added Stage 4 Added a race stage Added achievements Implemented rankings Added BGM Added Perk: Null Grenade Changed the number of grenades (50 → 20) Changed item respawn time in Battle Mode (10 → 20 sec) Changed the timing of l

Perk - Added sound effects to the See toggle. Perk - Fixed a bug where clients couldn't drop Null weapons. Perk - Reduced damage dealt by Null weapons to players (30→6). Perk - Added a cooldown to Ragdoll Punch (0 seconds→5 seconds). Perk - Fixed a bug where structures remained a

Bug Fixes Fixed a bug where Jump Height effects were not applied. Fixed a bug where Slope effects were not applied. Fixed a bug causing delayed goal detection. Fixed a bug in Battle Mode where the winner display was unstable when multiple players reached the goal simultaneously.

Fixed a bug where the park type changed unexpectedly Fixed a bug causing client instability Changed Perk See to a toggle (See affects all players) EX1 Fixed a bug where some objects did not function correctly EX2 Added objects

Air jump input now has a delay (0→0.5). You can now select No Perk mode from the lobby. A countdown now appears at the start of Battle mode. Grenade explosion knockback distance changed (100→200). Perks now respawn (90 sec, Battle mode 10 sec). Added Perks ・See - Reveals hidden o

Changes Performance Improvements Stage 2 ・Adjusted the position of some objects Stage 3 ・Fixed a bug preventing item acquisition ・Removed some objects ・Removed fences that previously existed in front of AI ・Reduced the hit rate of AI guns EX2 ・Increased the number of placed items

Improved the UI displayed upon reaching the goal Changed the camera to ignore specific objects Fixed a bug where certain Stage 3 objects couldn't be climbed Park shortcut keys are now customizable.