Fixed an issue in Battle Mode where the clear animation was not synchronized.
Grab has been nerfed (by modifying physics objects placed on the map).
Adjusted perk spawn timers (90 → 300, Battle Mode: 20 → 30).
Stage 2
Objects that previously spawned deterministically now spawn based on probability.
Changed the client spawn positions.
Stage 3
Added new objects.
Stage 4
Removed the Climb attribute from specific objects.
Loading news and updates…