September 16 Update Log
・Expanded the range where close-range attacks are prohibited. ・Sped up the rate at which power items change.

Developer posts and news about this game.

・Expanded the range where close-range attacks are prohibited. ・Sped up the rate at which power items change.

Expanded the player's movement range.

Fixed an issue where the menu would sometimes not appear on the title screen.

The following updates have been made: Updated enemy placements. Fixed various minor bugs.

**Improvements** * Options now automatically trigger a Bomb when destroyed. * Item Carriers now drop their items during enemy wipe sequences. * BGM volume is now lowered when an Extra Life is awarded. * Various minor gameplay adjustments and improvements. **Bug Fixes** * Fixed an

The following issues have been fixed: Improved performance in Stage 2. Fixed collisions with ground objects in Stage 7. Fixed an issue where destroyed airborne objects in Stage 7 could leave behind their collision boxes. Adjusted enemy behavior so they no longer fire when the pla