level 9 camera bug on soldier fixed
level 9 camera bug on soldier fixed

Developer posts and news about this game.

level 9 camera bug on soldier fixed

Fixed the camera for a few soldiers, and some map issues.

level 7 dragon boss improved

level 7 beacon 1 had an invisible wall, fixed.

optimizations too

Easy mode is ready to be tested.

Level 7 dragon spines can be killed again

level 7 blocked area fixed

New cutscene saving system. This should save all cutscenes you've watched already and migrate any you've already seen, over to the new system. (One-time only migration).

Music now quiets down before a big boss, then starts up again! Tons of small fixes and optimizations to framerate and sfx playing.

More sfx fixes

Level 4 audio stutter fixed

More gameplay fixes in level 8.

ChainStaff spear behaves better around level 6 and 8 bosses. Easy mode is set up now for levels 1-5.

Options->Cheats->Add Cheat "get tech points" case insensitive gives you 5 tech points to test with.

-level 9 eel boss notice you on top of him and shoots early if you hurt him up there. -tank crab does not accept splats -owl head shots last a bit shorter time now. -working on the level 8 cutscene no-play bug. -fixed a crash in choppa papa dialog for morality check. -stinger ani

-level 9 eel boss should be tougher, more interesting fight now. -level 7 dragon boss sfx are in. -choppa papa cinematic music is in. -chain rope does not play hurt sound constantly, only after a certain time. -clamp squid sound volume has been lowered. -armored fish behavior tig

Boss area was not showing up (I broke it) I fixed it back, sorry.

Swinging bug fixed

-level 2 big eye platform enemy waits a moment to attack -level 6 birds won't wake up after being dead (nice) -jellymander fight slower gameplay now -level 8 boss doesn't let you pull back chainstaff if its stuck in his hands (and he should after he pulls his hands off, so it sho