Patch V0.44.16
Hello everyone, We’ve just released a patch for Invokyr with improvements and bug fixing. Improvements Better balancing of the procedural generation Several fixes of walls and modules

Developer posts and news about this game.

Hello everyone, We’ve just released a patch for Invokyr with improvements and bug fixing. Improvements Better balancing of the procedural generation Several fixes of walls and modules

Hello everyone, We’ve just released a patch for Invokyr with improvements and bug fixing. Features & Improvements: Procedural generation improvements: New and reworked rooms and corridors with more visual variety. Procedural generation is now more consistent across a single l

Hello everyone, We’ve just released a patch for Invokyr with improvements and bug fixing. Gameplay / Quality of Life : Networking robustness improvement Controller sprint is now a toggle that resumes after jumping. Numbered dice now activate even on the table (not just the board)

Hello everyone, We’ve just released a patch for Invokyr with improvements and bug fixing. Bug Fixing: Fixed a crash caused by the plant monster's tentacles. Disable batched GPU skinning to improve stability. Never show two mystery boards at the same time. Warn players on the join

Hello everyone, While working on the bug fix and on the future updates, we wanted to thank you for the reception of Invokyr by adding a new feature in the game for players that already have well completed their collection. This new version introduces the Custom mode: Available af

Hello everyone, We’ve just released a patch for Invokyr with improvements and bug fixing. Quality of life: Ability to kick players out lobbies Display player stats on their portraits Board rules now scroll when they are too many Add an option to use EOS (Epic Games) networking fo

Hello everyone, We’ve just released a patch for Invokyr with a few bug fixing. Fixed multiplayer softlocks, endless spectating, and duplicate turns after disconnects. Disconnected players now drop their carried items. Fixed room softlocks, collisions, gaps, navigation, and blocke

Hello everyone, We’ve just released a patch for Invokyr with a few improvements on bug fixing. UI / Input - New subtitles options - Improved gamepad support - Lobby browser fixes Gameplay - New save tutorials in the gameroom - Gather-die teleport on zone change fix - Fix negative

Our friend Bearboo plays the Invokyr Demo! Enjoy the video!

Hello everyone, We’ve just released a patch for Invokyr with a few improvements on the save system. Hosting now always opens save selection, including when there are no existing saves. The fresh-start option is labeled New Save. The pause menu shows how long ago the run was last

Hello everyone, We’ve just released a patch for Invokyr with a few fixes and improvements. Networking Fixes Downgrade steam SDK version to fix connection issues for some players. Added a more helpful error message when steam version is out of date. Gameplay Updates & Fixes Pl

Gather your friends, take your place around the table, and see how long you can survive when the rules are no longer entirely under your control. Invokyr is available now in Early Access for $12.99 / €12.99 / £11.75, with a 25% launch discount. Welcome to the Board Invokyr is a c

After months of development, playtests, screams, questionable dice rolls, and more than a few deaths around the board, Invokyr is preparing to enter Early Access. Today, we want to give you a clearer look at what will be available at launch, what we plan to add during Early Acces

Invokyr will be available on Steam on October 8th , in Early Access. 🎭 The wait is finally over. Thank you After months of development, we couldn’t have reached this point without you. To everyone who played the demo, shared feedbacks, content and supported us along the way... T

Hello everyone, We’ve just released a small patch for the Invokyr demo with a few fixes and improvements. Patch Notes Gameplay and stability Fixed monsters from a previous event spawning or respawning during the next event. Defeated monsters can no longer complete queued attacks

Hello everyone, We’ve just released a small patch for the Invokyr demo with a few fixes and improvements. Patch Notes Fixed log issues Improved shaders Thanks again for playing the demo and sending us your feedback. It helps us a lot as we keep improving the game during Steam Nex

Hello everyone! The reaction to the Invokyr Demo has been incredible, and we wanted to thank you by giving you even more reasons to play the Game Master’s board game. Today, we’re releasing a major new update for the demo , including a brand-new board, new multiplayer features, n

Hello everyone, We’ve just released a small patch for the Invokyr demo with a few fixes and improvements. Patch Notes Added 4 languages: german, italian, ukrainian and japanese Fixed a few joining issues Thanks again for playing the demo and sending us your feedback. It helps us

Hello everyone, We’ve just released a small patch for the Invokyr demo with a few fixes and improvements. Patch Notes Fixed new cases where dice could get stuck. Fixed probe loading to improve performance Fixed a few localization issues. Thanks again for playing the demo and send

The Invokyr demo is now live for Steam Next Fest . You can gather your friends, enter the manor, open the board and discover what happens when a cursed game starts playing back. Roll the dice. Bring back the golden idols. Survive the rooms. And whatever you do… don’t let the Game