May 6 Update Announcement
1. Added display for unsearched supply crates. 2. Optimized minimap icons. 3. Added interaction for locked (unbuilt) buildings. 4. Adjusted base boundary lines.

Developer posts and news about this game.

1. Added display for unsearched supply crates. 2. Optimized minimap icons. 3. Added interaction for locked (unbuilt) buildings. 4. Adjusted base boundary lines.

1. Fixed an issue where an abnormality occurred when switching weapons via drag-and-drop.

1. Fixed an issue where players in certain regions were unable to enter the game. 2. Removed the compass display.

1. Fixed an issue where the "Ice Beer" chip caused abnormal HP after extraction. 2. Fixed an issue where the "Little Wings" chip caused abnormal reload speed after extraction. 3. Fixed an issue where, in auto-fire mode, some weapons had abnormal durability consumption.

1.Increase the spawn rate of Teleport Stones. 2.Add an item discard function.

Hello to all you future saviors! Today we officially release Seed 2313 , an indie game developed by a solo creator that blends Roguelike with "search-fight-retreat" gameplay. It is now available on Steam. In Seed 2313 , we aim to combine the satisfying feeling of "becoming strong

🚀 New Content Added Base Basic Supply Crate Added Base Delivery Box Added Game Time System ⚙️ System Optimization Optimized an issue where some assets were displayed with low visual quality 🐞 Bug Fixes Fixed issues where some UI elements displayed incorrectly Fixed issues with

⚙️ System Optimization Full controller support has been added to all UI. Optimized controller operation and input handling. 🐞 Bug Fixes Fixed an issue where buildings could not be upgraded. Fixed an issue where required items for towers were displayed incorrectly. Fixed several

🚀 New Content Added search-and-loot extraction gameplay combined with roguelike combat. Come and experience the brand-new content now!

⚙️ System Optimization Replaced the in-game feedback system with a questionnaire. 🐞 Bug Fixes Fixed an issue where some UI elements behaved abnormally when using a controller.

🚀 New Content The main interface now displays a list of materials the player has obtained. ⚙️ System Optimization Adjusted the number of fragments required for chip synthesis. 🐞 Bug Fixes Fixed an issue where items were displayed incorrectly in town information. Fixed an issue