Neptune Flux

Zoxide Games

Released
Nov 15, 2016
Platforms
WindowsmacOS
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Update - v1.1.0

    This is the first post-release update to Neptune Flux! This update adds a new in-game settings menu and a significant performance boost for VR. Changes Added an options menu that's accessible in-game. Here are the options added in this update: Invert-Y - Flip the up and down "pit

  2. Developer post

    Update - v1.1.0

    This is the first post-release update to Neptune Flux! This update adds a new in-game settings menu and a significant performance boost for VR. Changes Added an options menu that's accessible in-game. Here are the options added in this update: Invert-Y - Flip the up and down "pit

  3. Developer post

    Update - v1.0

    This is the final update to Neptune Flux before release! If you've been in the closed-beta, here's what's new. Changes Mac support is now available! "The Flux" mission has been adjusted to decrease the difficulty relative to other missions. Added game credits that can be viewed f

  4. Developer post

    Update - v1.0

    This is the final update to Neptune Flux before release! If you've been in the closed-beta, here's what's new. Changes Mac support is now available! "The Flux" mission has been adjusted to decrease the difficulty relative to other missions. Added game credits that can be viewed f

  5. Developer post

    Beta Update - v0.4 - October 24th 2016

    This build includes lots of changes, fixes, and optimizations in preparation for release. There are still a few small pieces of content missing, mostly related to Kickstarter rewards (including backer credits), but the current version is nearing a release candidate. Changes 10 ne

  6. Developer post

    Beta Update - v0.4 - October 24th 2016

    This build includes lots of changes, fixes, and optimizations in preparation for release. There are still a few small pieces of content missing, mostly related to Kickstarter rewards (including backer credits), but the current version is nearing a release candidate. Changes 10 ne

  7. Developer post

    Beta Update - v0.3.1 - September 4th 2016

    This build includes a new feature: The compass now has map markers for all major locations. Markers will appear when a location is discovered. This should help make navigating a little less tedious without taking away from the initial exploration and discovery. This build also in

  8. Developer post

    Beta Update - v0.3.1 - September 4th 2016

    This build includes a new feature: The compass now has map markers for all major locations. Markers will appear when a location is discovered. This should help make navigating a little less tedious without taking away from the initial exploration and discovery. This build also in

  9. Developer post

    Beta Update - v0.3 - August 31st 2016

    This release marks the start of the Neptune Flux beta period. The game is now in a feature complete state and can be played from beginning to end! There's still more things to improve, menus to add, and bugs to fix, but this release marks a major milestone in the life cycle of th

  10. Developer post

    Beta Update - v0.3 - August 31st 2016

    This release marks the start of the Neptune Flux beta period. The game is now in a feature complete state and can be played from beginning to end! There's still more things to improve, menus to add, and bugs to fix, but this release marks a major milestone in the life cycle of th

  11. Developer post

    Pre-Beta Update - v0.2.1 - August 23rd 2016

    Changes Music cues for specific locations will now play any time the player is nearby, and not just at the start of a mission. Added a new music cue for the Explorer mission. Some tools will now highlight in situations when they can be used most effectively. Edited dialogue in th

  12. Developer post

    Pre-Beta Update - v0.2.1 - August 23rd 2016

    Changes Music cues for specific locations will now play any time the player is nearby, and not just at the start of a mission. Added a new music cue for the Explorer mission. Some tools will now highlight in situations when they can be used most effectively. Edited dialogue in th

  13. Developer post

    Pre-Beta Update - v0.2 - August 21st 2016

    Changes Added saving and loading! The game will now save and reload player progress. Main menu has been redesigned to support starting a new game or resuming from a save. Added rapid vessel rotation when in VR to reduce lateral motion and improve comfort. Added subtle vessel glas

  14. Developer post

    Pre-Beta Update - v0.2 - August 21st 2016

    Changes Added saving and loading! The game will now save and reload player progress. Main menu has been redesigned to support starting a new game or resuming from a save. Added rapid vessel rotation when in VR to reduce lateral motion and improve comfort. Added subtle vessel glas

  15. Developer post

    Pre-Beta Update - v0.1.1 - August 16th 2016

    Changes Bumped version to 0.1.1 Completing the Back in the Saddle mission will now award the Flux tool. Abbreviated the dialogue at the start of the Back in the Saddle mission. Abbreviated the music cue for the Back in the Saddle mission. Added a music cue for the Submerged missi

  16. Developer post

    Pre-Beta Update - v0.1.1 - August 16th 2016

    Changes Bumped version to 0.1.1 Completing the Back in the Saddle mission will now award the Flux tool. Abbreviated the dialogue at the start of the Back in the Saddle mission. Abbreviated the music cue for the Back in the Saddle mission. Added a music cue for the Submerged missi

  17. Developer post

    Pre-Beta Update - v0.1 - August 9th 2016

    Changes Added many new dialogue cues. Replaced placeholder A.Q.U.A. Commander lines with final voice over sound files. Replaced many of Sarah's placeholder lines with final voice over sound files. Added flux dialogue for the Moral Compass mission. Subtitles have been temporarily

  18. Developer post

    Pre-Beta Update - v0.1 - August 9th 2016

    Changes Added many new dialogue cues. Replaced placeholder A.Q.U.A. Commander lines with final voice over sound files. Replaced many of Sarah's placeholder lines with final voice over sound files. Added flux dialogue for the Moral Compass mission. Subtitles have been temporarily

  19. Developer post

    Pre-Beta Update - August 6th 2016

    Changes Changed the gamepad action to purchase dive pod upgrades to the same "confirm" button as other menus. Added "interaction verbs" to help clarify interactions with objects. Increased the volume of some dialogue voices in the sound mix. Interacting with objects now requires

  20. Developer post

    Pre-Beta Update - August 6th 2016

    Changes Changed the gamepad action to purchase dive pod upgrades to the same "confirm" button as other menus. Added "interaction verbs" to help clarify interactions with objects. Increased the volume of some dialogue voices in the sound mix. Interacting with objects now requires