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Beta Update - v0.4 - October 24th 2016

This build includes lots of changes, fixes, and optimizations in preparation for release. There are still a few small pieces of content missing, mostly related to Kickstarter rewards (including backer credits), but the current version is nearing a release candidate.

Changes

  • 10 new Steam Achievements are now available.
  • Added an introductory title sequence at the start of a new game.
  • Many new music tracks and cues have been added.
  • Maximum number of flares has been decreased to 3.
  • The main menu has been redesigned.
  • Added a new Pause menu that allows for exiting to desktop.
  • The A.Q.U.A. Base dock menu and Mission Log have been redesigned for simplicity and better legibility in VR.
  • Added a message when starting a new game that points out the mission log button.
  • Screen resolutions with a 4:3 aspect ratio are now supported.
  • Dive pod glass has been removed in favor of support beams for improved VR comfort. Support beams are not visible in non-VR mode.

Fixes

  • Addressed an issue where boosts would sometimes stop abruptly. Boosts can now only be used one at a time and will not stack acceleration.
  • Fixed an issue where some menu items would appear to be too dim.
  • Reduced load times on startup.
  • Optimized physics and audio file loading for better performance.
  • Optimized loading for energy sources and collectible objects.
  • Optimized loading and graphics performance in the "Genesis" mission.
  • Fixed a crash that could occur while using sonar.
  • Fixed an issue where the battery meter sound effect may not load properly.
  • Fixed a graphics issue where menus clip nearby geometry.