Updated on August 12th
1.Fixed novice guidance problem.

Developer posts and news about this game.

1.Fixed novice guidance problem.

1. Updated AI and puppet forces. 2. Remake the demonic force, passively changing to clone after attacking enemies several times. Technology has also undergone corresponding balance modifications, and the upgrade curve is now smoother. 3. Weakened the capitalism force (reduced the

1.Added audio toggle settings. 2.Slightly adjusted faction data.

Fixed the problem of train reverse.

1.Added two new forces: Cowboy and Demonic. 2.Optimized some visual effects. 3.The Monster force has a new passive skill: When the base HP drops below 20%, it becomes invincible for 10 seconds, and during this period, attack speed and attack range are increased by 50%.

Fixed some descriptions in the game.

The numerical value of "upgrade" technology is displayed incorrectly. In the text, it is increased by 2%, but it is actually increased by 4%.