1.5.3
- Fixed an issue that could cause unintended objects to be destroyed. - Other minor adjustments were made.

Developer posts and news about this game.

- Fixed an issue that could cause unintended objects to be destroyed. - Other minor adjustments were made.

- Corrected errors in some mission descriptions. - Fixed an issue where certain UI elements appeared in unintended positions during event scenes. - Improved performance in some areas. - Fixed an issue with the background music that could occur when opening or closing information

- Updated some background music. - Improved performance in some areas.

- Added a button to open the key configuration menu from the tutorial pause screen. - Fixed some UI display issues. - Improved performance and optimization.

- Fixed an issue where enhancement items could not be obtained under certain conditions. - Adjusted the balance of certain enhancement options.

-Added access to certain areas during free roam. -Adjusted some missions and changed the placement of certain objects.

・UI操作時の入力ボタンを変更するオプション項目を追加しました ・一部BGMの調節を行いました ・UI表示の調節や不具合の修正を行いました

-Fixed an issue where unintended objects were displayed in the opening scene -Revised some upgrade descriptions -Adjusted the balance of some upgrades

-Adjusted parts of the field terrain and object placement -Added motion to some objects -Fixed issues with some cutscenes -Adjusted some visual effects -Optimized certain objects

-Adjusted the balance of some upgrades -Adjusted some missions

-Adjusted some visual effects -Optimized certain processes

Fixed an issue where the screen would not transition after clearing Mission 31-1.

-Added a data collection rate display to 'Status' -Adjusted some text and UI elements in 'Information'

-Fixed an issue in Mission Free Mode where clearing 36-1 would cause incorrect colors on the results screen and return the player to the title screen. -Adjusted the balance of some missions. -Various minor bug fixes.

-Adjusted the balance of some missions. -Optimized some objects. -Adjusted the number of items required to unlock certain actions. -Other optimizations and minor adjustments were made.

-Adjusted some missions. -Adjusted some enemy parameters. -Adjusted the number of items required to unlock certain actions.

-Fixed an issue where the starting position in some training could be farther from the intended location than expected. -Adjusted some enemy parameters and behavior patterns.

-Adjusted the overall balance of 'Training' and fixed related issues. -Fixed an issue where enemies would unintentionally disappear in some training scenarios. -Adjusted the balance of some upgrades. -Fixed some text.

-Updated the map to display items that only appear after destroying certain objects. -Fixed an issue where the displayed stats could differ from the actual values.

-Updated the current location icon in the fast travel menu, and changed it to display on a nearby available area when the player is in a non-fast-travel area. -Fixed some text.