Update 2
-Reworked usage of chairs and doors -Fixed door collision -Fixed Rat stuck in doors -Added Anti-Aliasing method option -Added possibility of usage Lumen global illumination and reflection methods -Improved rope usage

Plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 1 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 |
Horror game that combines elements of sandbox, horror, stealth, puzzle and a small open world.
No stream history yet.
No stream history yet.

-Reworked usage of chairs and doors -Fixed door collision -Fixed Rat stuck in doors -Added Anti-Aliasing method option -Added possibility of usage Lumen global illumination and reflection methods -Improved rope usage